_F3liop3
How does _F3liop3 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).
Compared with 1,955 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average48% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average58% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).
Utility and deaths
Weakness0.04 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.88. Last 3 months: 0.77 (at the start 0.74). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.23. Last 3 months: 1.06 (at the start 1.03). Slightly above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 89.3. Last 3 months: 81.6 (at the start 75.8). Just above the average (80.3).
Share of headshot kills
Best month: November 2026 with 64%. Last 3 months: 62% (at the start 55%). Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 55% (at the start 47%). Clearly above the average (52%).
Best month: October 2026 with 1,780. Last 3 months: 1,766 (at the start 1,141).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 67%.
Patterns
From the last 116 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_F3liop3 loses the most ELO on Mirage: −73 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Anubis
- Highest rating in a match: 2.47 · Cache
- Longest win streak: 5 wins in a row · Cache
Maps in detail
from the last 116 matchesCompared with players on the same level who have at least 15 matches on the map.
How _F3liop3 plays
Across 116 matches _F3liop3 averages K/R 0.75, ADR 78.0 and a rating of 1.04. Biggest strength: Headshot rate at 58%, better than 94% of level 9 players. Most room to improve: Utility damage per round at 1.1, better than only 1% of level 9 players. Averages 16.8 kills per match with 58% headshots. The strongest map is Dust 2 with a 59% win rate in 27 matches. In 48 of 116 matches the rating was 1.10 or higher (41%), in 43 it was below 0.90. In 86 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.23. _F3liop3 loses the most ELO on Mirage (−73 ELO, win rate 45%). Things go best on Dust 2 (+105 ELO, win rate 59%). Match no. 3 of the day goes best: 55% win rate, +26 ELO. Improved over the last three months: ADR +5.8, Headshots +7 pp, Win rate +8 pp, ELO +625. Unchanged in recent months: K/R at 0.77, Rating at 1.06. Last 30 days: 23 matches, win rate 48%, net ELO +23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.