_F1lya_
Name history of _F1lya_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 2,435 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average44% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average54% headshots and so clearly above the average (50%).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.76. Last 3 months unchanged at 0.73. Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.09. Last 3 months: 1.01 (at the start 1.02). Just below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 83.8. Last 3 months: 80.0 (at the start 81.2). Just below the average (80.8).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months unchanged at 54%. Clearly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 52% (at the start 40%). Slightly above the average (50%).
Best month: November 2026 with 2,463. Last 3 months: 2,378 (at the start 2,074).
Rounds with first kill
Best month: November 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 188 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_F1lya_ loses the most ELO in match 1 of the day: −82 ELO, 40% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 33 · Ancient
- Highest rating in a match: 2.12 · Anubis
Maps in detail
from the last 188 matchesCompared with players on the same level who have at least 15 matches on the map.
How _F1lya_ plays
Across 188 matches _F1lya_ averages K/R 0.73, ADR 80.3 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 54% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 69 of 188 matches the rating was 1.10 or higher (37%), in 73 it was below 0.90. In 167 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: July 2026 at 1.09. _F1lya_ loses the most ELO in match 1 of the day (−82 ELO, win rate 40%). Things go best in match 4 of the day (−30 ELO, win rate 73%). Match no. 4 of the day goes best: 73% win rate, −30 ELO. Improved over the last three months: Win rate +12 pp, ELO +304. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 80.0, Headshots at 54%. Last 30 days: 67 matches, win rate 49%, net ELO −18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.