_Adv1cer_
How does _Adv1cer_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).
Compared with 2,611 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average1.8 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average55% headshots and so clearly above the average (51%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average0.17 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.08. Last 3 months: 1.03 (at the start 0.97). Just below the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 82.8. Last 3 months: 78.6 (at the start 75.3). Slightly below the average (81.1).
Share of headshot kills
Best month: September 2026 with 62%. Last 3 months unchanged at 55%. Clearly above the average (51%).
Matches won (win rate)
Best month: September 2026 with 64%. Last 3 months: 55% (at the start 53%). Clearly above the average (51%).
Best month: August 2026 with 2,595. Last 3 months: 2,564 (at the start 2,578).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 254 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Adv1cer_ loses the most ELO on Dust 2: −90 ELO, 47% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Most kills in a match: 46 · Mirage
- Longest win streak: 10 wins in a row · Mirage
- Highest rating in a match: 2.17 · Mirage
Maps in detail
from the last 254 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Adv1cer_ plays
Across 254 matches _Adv1cer_ averages K/R 0.71, ADR 77.1 and a rating of 1.00. Biggest strength: Headshot rate at 55%, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 55% headshots. The strongest map is Anubis with a 60% win rate in 48 matches. In 87 of 254 matches the rating was 1.10 or higher (34%), in 91 it was below 0.90. In 189 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: October 2026 at 1.08. _Adv1cer_ loses the most ELO on Dust 2 (−90 ELO, win rate 47%). Things go best on Anubis (+120 ELO, win rate 60%). Improved over the last three months: Rating +0.06. Unchanged in recent months: K/R at 0.72, ADR at 78.6, Headshots at 55%, Win rate at 55%, ELO at 2,564. Last 30 days: 112 matches, win rate 52%, net ELO +25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.