_ARAKI
Compared with 2,115 players in this group, each player over up to their last 100 matches.
Opening
Strength62% of opening duels won and so well above the average (51%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average36% headshots and so well below the average (49%).
Impact
Strength3.3 MVPs per match and so well above the average (2.3).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.91. Last 3 months unchanged at 0.88. Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.29. Last 3 months: 1.24 (at the start 1.25). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 97.6. Last 3 months: 95.3 (at the start 94.4). Well above the average (80.8).
Share of headshot kills
Best month: September 2026 with 38%. Last 3 months: 37% (at the start 34%). Well below the average (49%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 48% (at the start 60%). Slightly below the average (50%).
Best month: August 2026 with 2,265. Last 3 months: 2,116 (at the start 2,302).
Rounds with first kill
Best month: August 2026 with 17%. Last 3 months: 16% (at the start 17%). Well above the average (11%).
1v1 clutches won
Best month: August 2026 with 39%. Last 3 months: 38% (at the start 39%). Just below the average (39%).
Patterns
From the last 149 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_ARAKI loses the most ELO on Dust 2: −41 ELO, 56% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.34 · Mirage
- Recorded match no. 100 · Mirage
- Most kills in a match: 45 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 149 matchesCompared with players on the same level who have at least 15 matches on the map.
How _ARAKI plays
Across 149 matches _ARAKI averages K/R 0.88, ADR 95.0 and a rating of 1.25. Biggest strength: Opening duels won at 62%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 20.0 kills per match with 36% headshots. The strongest map is Dust 2 with a 56% win rate in 43 matches. In 101 of 149 matches the rating was 1.10 or higher (68%), in 27 it was below 0.90. In 149 matches with detailed stats: 42 4Ks and 7 aces. Best month by rating: October 2026 at 1.29. _ARAKI loses the most ELO on Dust 2 (−41 ELO, win rate 56%). Things go best from match 5 of the day (−23 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, −23 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −12 pp, ELO −186, First kills −1 pp. Unchanged in recent months: K/R at 0.88, Rating at 1.24, ADR at 95.3, Clutch 1v1 at 38%. Last 30 days: 86 matches, win rate 48%, net ELO −99.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.