_2cold
Compared with 2,107 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average32% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.03).
Impact
WeaknessExactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).
Utility and deaths
AverageDied in 73% of rounds and so slightly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.63 (at the start 0.79). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10. Last 3 months: 0.88 (at the start 1.10). Well below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 84.5. Last 3 months: 72.7 (at the start 84.5). Clearly below the average (80.7).
Share of headshot kills
Best month: September 2026 with 56%. Last 3 months: 56% (at the start 47%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 49% (at the start 60%). Slightly below the average (51%).
Best month: October 2026 with 2,298. Last 3 months: 2,153 (at the start 1,946).
Rounds with first kill
Best month: November 2026 with 16%. Last 3 months: 10% (at the start 12%). Right on the average (10%).
1v1 clutches won
Best month: August 2026 with 33%. Last 3 months: 31% (at the start 33%). Clearly below the average (39%).
Patterns
From the last 130 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_2cold loses the most ELO in match 1 of the day: +3 ELO, 47% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Inferno
- Recorded match no. 100 · Mirage
- Reached level 10 · Anubis
- Longest win streak: 5 wins in a row · Vertigo
- Highest rating in a match: 1.99 · Dust 2
Maps in detail
from the last 130 matchesCompared with players on the same level who have at least 15 matches on the map.
How _2cold plays
Across 130 matches _2cold averages K/R 0.69, ADR 76.6 and a rating of 0.95. Most room to improve: Rating at 0.95, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 53% headshots. The strongest map is Ancient with a 65% win rate in 20 matches. In 40 of 130 matches the rating was 1.10 or higher (31%), in 67 it was below 0.90. In 130 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. _2cold loses the most ELO in match 1 of the day (+3 ELO, win rate 47%). Things go best on Mirage (+28 ELO, win rate 54%). Improved over the last three months: Headshots +9 pp, ELO +207. Got weaker: K/R −0.16, Rating −0.22, ADR −11.8, Win rate −11 pp, First kills −2 pp. Unchanged in recent months: Clutch 1v1 at 31%. Last 30 days: 38 matches, win rate 45%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.