Zyzzy

Belarus
218 matches tracked 64 matches in 30 days
ELO ▼ 153
2,383
30-day peak: 2,637
Rank NA ▼ 965 places
#2,353
Belarus #5 in Belarus
30 days · prev. #1,388 · best #1,371
Last updated:

How does Zyzzy play?

Rating 1.19 K/R 0.85 ADR 89.6 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 218 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 14% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (170 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 25%+14 pp · Ø 11% better than 92%
K/D 1.20+0.18 · Ø 1.02 better than 91%
Pistol kills per match 4.0
Knife kills 6 in 218 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.3%).

2K rounds 16.5%+3.2 pp · Ø 13.3% better than 97%
3K rounds 5.2%+1.2 pp · Ø 4.0% better than 86%
MVPs per match 2.8+0.5 · Ø 2.3 better than 91%
4Ks and aces 47x 4K, 3 aces in 170 matches

Utility and deaths

Strength
Nades, flashes and deaths

50% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 50%+15 pp · Ø 35% better than 99%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 75%
Enemies flashed per round 0.56+0.26 · Ø 0.30 better than 95%
Deaths per round 71%−1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, ELO +287
= Stayed the same
K/R at 0.85, ADR at 89.1
▼ Got worse
Rating −0.07, Win rate −11 pp

Aug to Oct 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.78
FebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.99. Last 3 months: 0.85 (at the start 0.88). Well above the average (0.73).

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −49 ELO
28 matches · 61% win rate
In match 2 of the day −33 ELO
61 matches · 48% win rate
On Saturdays −11 ELO, win rate 41%

Zyzzy loses the most ELO on Anubis: −49 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.53 · Mirage
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Most kills in a match: 44 · Ancient

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
54% better than 55%
0.90 better than 96%
97.2 better than 97%
1.24 better than 94%
60% of 272 duels better than 88%
39% of 18 situations better than 52%
Ancient49
51% better than 49%
0.90 better than 97%
91.2 better than 91%
1.26 better than 97%
61% of 160 duels better than 93%
43% of 37 situations better than 62%
Mirage31
55% better than 63%
0.75 right on the average
79.5 better than 42%
1.06 better than 58%
49% of 116 duels better than 36%
32% of 28 situations better than 29%
Anubis28
61% better than 77%
0.81 better than 81%
86.3 better than 77%
1.13 better than 79%
56% of 139 duels better than 75%
8% of 13 situations better than 3%
Cache24
50% -
0.90 -
92.9 -
1.22-
60% of 105 duels -
50% of 14 situations -
Inferno23
48% better than 27%
0.84 better than 84%
89.4 better than 82%
1.20 better than 84%
61% of 110 duels better than 85%
38% of 13 situations better than 44%
Nuke7
43% -
0.71 -
73.8 -
0.97-
55% of 22 duels -
100% of 1 situations -
Vertigo6
67% -
0.88 -
87.7 -
1.22-
67% of 33 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zyzzy plays

Across 218 matches Zyzzy averages K/R 0.85, ADR 89.6 and a rating of 1.19. Biggest strength: Utility hit rate at 50%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 19.0 kills per match with 51% headshots. The strongest map is Anubis with a 61% win rate in 28 matches. In 126 of 218 matches the rating was 1.10 or higher (58%), in 58 it was below 0.90. In 170 matches with detailed stats: 47 4Ks and 3 aces. Best month by rating: July 2026 at 1.40. Zyzzy loses the most ELO on Anubis (−49 ELO, win rate 61%). Things go best on Cache (+63 ELO, win rate 50%). Match no. 3 of the day goes best: 58% win rate, +36 ELO. Improved over the last three months: Headshots +4 pp, ELO +287. Got weaker: Rating −0.07, Win rate −11 pp. Unchanged in recent months: K/R at 0.85, ADR at 89.1. Last 30 days: 64 matches, win rate 48%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.