Zyrqzxe

Vietnam
On FACEIT since 2021 92 matches tracked 20 matches in 30 days
ELO
2,111
Peak across recorded matches: 2,253
Rank SEA ▼ 2,359 places
#4,561
Vietnam #344 in Vietnam
30 days · prev. #2,202 · best #2,167
Last updated:

How does Zyrqzxe play?

Rating 0.97 K/R 0.70 ADR 76.0 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 92 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 12% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 14%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.94−0.09 · Ø 1.03 better than 19%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.4%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 43%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 10x 4K, 3 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 74%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.48+0.19 · Ø 0.29 better than 92%
Deaths per round 74%+2 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
First kills +2 pp
= Stayed the same
K/R at 0.70, ADR at 75.6, Headshots at 54%, ELO at 2,111
▼ Got worse
Rating −0.07, Win rate −4 pp, Clutch 1v1 −13 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.59
JunJulAugSepOctNov

Best month: September 2026 with 0.73. Last 3 months: 0.70 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
25 matches · 32% win rate
Between 6:00 and 12:00 −46 ELO, win rate 45%

Zyrqzxe loses the most ELO on Dust 2: −24 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.87 · Mirage
  2. Reached level 10 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage
  4. Most kills in a match: 39 · Mirage

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
54% better than 61%
0.74 right on the average
77.0 better than 33%
1.03 right on the average
46% of 146 duels better than 23%
26% of 27 situations better than 18%
Dust 225
32% better than 4%
0.61 better than 5%
68.3 better than 4%
0.81 better than 2%
37% of 107 duels better than 2%
27% of 11 situations better than 21%
Inferno15
80% better than 99%
0.81 better than 76%
88.6 better than 80%
1.16 better than 78%
55% of 88 duels better than 66%
38% of 8 situations right on the average
Ancient9
44% -
0.68 -
77.2 -
0.93-
57% of 46 duels -
29% of 7 situations -
Nuke4
75% -
0.68 -
73.6 -
0.98-
41% of 17 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zyrqzxe plays

Across 92 matches Zyrqzxe averages K/R 0.70, ADR 76.0 and a rating of 0.97. Biggest strength: Headshot rate at 54%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 54% headshots. The strongest map is Inferno with a 80% win rate in 15 matches. In 29 of 92 matches the rating was 1.10 or higher (32%), in 39 it was below 0.90. In 92 matches with detailed stats: 10 4Ks and 3 aces. Best month by rating: August 2026 at 1.02. Zyrqzxe loses the most ELO on Dust 2 (−24 ELO, win rate 32%). Improved over the last three months: First kills +2 pp. Got weaker: Rating −0.07, Win rate −4 pp, Clutch 1v1 −13 pp. Unchanged in recent months: K/R at 0.70, ADR at 75.6, Headshots at 54%, ELO at 2,111. Last 30 days: 20 matches, win rate 35%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.