Zylandor

Poland
On FACEIT since 2020 174 matches tracked 40 matches in 30 days
ELO ▲ 153
2,025
30-day peak: 2,025
Rank EU
#241,127
Poland #14,142 in Poland
Last updated:

How does Zylandor play?

Rating 1.20 (from 154 matches) K/R 0.87 ADR 92.0 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 154 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 7%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 80%
AWP share of kills 24%+12 pp · Ø 12% better than 92%
K/D 1.17+0.14 · Ø 1.03 better than 88%
Pistol kills per match 3.1
Knife kills 4 in 174 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.4%+3.0 pp · Ø 13.4% better than 96%
3K rounds 6.1%+2.0 pp · Ø 4.1% better than 96%
MVPs per match 3.1+0.8 · Ø 2.3 better than 96%
4Ks and aces 38x 4K, 4 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 66%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 34%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.88, Rating at 1.19, ADR at 92.5, Win rate at 47%, ELO at 1,924
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: October 2026 with 0.95. Last 3 months: 0.88 (at the start 0.87). Well above the average (0.74).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −86 ELO
43 matches · 42% win rate
On Dust 2 −49 ELO
20 matches · 35% win rate
On Thursdays −51 ELO, win rate 41%

Zylandor loses the most ELO from match 5 of the day: −86 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Anubis
  2. Longest win streak: 8 wins in a row · Anubis
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 2.47 · Cache
  5. Most kills in a match: 49 · Dust 2

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
55% better than 62%
0.86 better than 91%
93.3 better than 92%
1.20 better than 91%
56% of 237 duels better than 77%
25% of 12 situations better than 15%
Nuke38
63% better than 77%
0.95 better than 96%
97.0 better than 95%
1.33 better than 96%
55% of 195 duels better than 62%
35% of 20 situations better than 45%
Cache24
42% better than 16%
0.88 better than 93%
94.5 better than 93%
1.23 better than 93%
47% of 153 duels better than 34%
33% of 15 situations better than 38%
Anubis23
48% better than 39%
0.86 better than 92%
91.1 better than 89%
1.15 better than 83%
62% of 147 duels better than 94%
13% of 8 situations better than 4%
Dust 220
35% better than 6%
0.83 better than 85%
86.4 better than 76%
1.12 better than 75%
58% of 109 duels better than 85%
38% of 8 situations right on the average
Inferno16
38% better than 8%
0.85 better than 88%
88.2 better than 80%
1.11-
52% of 113 duels right on the average
13% of 8 situations better than 5%
Ancient12
33% -
0.78 -
86.2 -
1.07-
44% of 62 duels -
13% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zylandor plays

Across 174 matches Zylandor averages K/R 0.87 and ADR 92.0; the rating across the 154 rated matches is 1.20. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 19.7 kills per match with 54% headshots. The strongest map is Nuke with a 63% win rate in 38 matches. In 83 of 154 matches the rating was 1.10 or higher (54%), in 32 it was below 0.90. In 128 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: October 2026 at 1.32. Zylandor loses the most ELO from match 5 of the day (−86 ELO, win rate 42%). Things go best on Anubis (+21 ELO, win rate 48%). Match no. 3 of the day goes best: 63% win rate. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.88, Rating at 1.19, ADR at 92.5, Win rate at 47%, ELO at 1,924. Last 30 days: 40 matches, win rate 50%, net ELO +9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.