ZoM6apuk

Belarus
On FACEIT since 2016 266 matches tracked 71 matches in 30 days
ELO ▲ 203
2,300
30-day peak: 2,390
Rank EU
#104,621
Belarus #2,560 in Belarus
Last updated:

How does ZoM6apuk play?

Rating 1.04 (from 247 matches) K/R 0.77 ADR 84.4 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 247 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.1
Knife kills 7 in 266 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 51%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 81%
MVPs per match 2.4+0.1 · Ø 2.3 better than 56%
4Ks and aces 41x 4K, 6 aces in 193 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 16%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 14%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.05, ADR at 86.1, Headshots at 57%
▼ Got worse
Win rate −3 pp, ELO −116

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.89. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.74).

Patterns

From the last 266 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −63 ELO
65 matches · 48% win rate
In match 2 of the day +109 ELO
50 matches · 46% win rate
On Tuesdays −24 ELO, win rate 40%

ZoM6apuk loses the most ELO in match 1 of the day: −63 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 3.18 · Mirage
  3. Most kills in a match: 43 · Mirage
  4. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
60% better than 79%
0.78 better than 66%
83.5 better than 61%
1.06 better than 57%
55% of 487 duels better than 70%
35% of 37 situations better than 40%
Dust 270
56% better than 67%
0.78 better than 68%
84.7 better than 68%
1.04 right on the average
50% of 373 duels better than 40%
22% of 27 situations better than 13%
Ancient36
53% right on the average
0.78 better than 65%
85.0 better than 65%
1.07 better than 60%
53% of 195 duels better than 55%
29% of 24 situations better than 29%
Anubis27
59% better than 72%
0.78 better than 69%
87.9 better than 81%
1.06 better than 58%
51% of 174 duels better than 44%
40% of 10 situations better than 55%
Nuke25
44% better than 16%
0.74 better than 42%
81.9 better than 47%
0.97 better than 23%
53% of 161 duels better than 58%
50% of 14 situations better than 76%
Cache12
67% -
0.77 -
86.8 -
1.02-
54% of 78 duels -
33% of 9 situations -
Inferno12
33% -
0.77 -
82.6 -
1.06-
46% of 85 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZoM6apuk plays

Across 266 matches ZoM6apuk averages K/R 0.77 and ADR 84.4; the rating across the 247 rated matches is 1.04. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 57% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 108 of 247 matches the rating was 1.10 or higher (44%), in 82 it was below 0.90. In 193 matches with detailed stats: 41 4Ks and 6 aces. Best month by rating: October 2026 at 1.18. ZoM6apuk loses the most ELO in match 1 of the day (−63 ELO, win rate 48%). Things go best on Ancient (+162 ELO, win rate 53%). Match no. 3 of the day goes best: 73% win rate, +79 ELO. Got weaker: Win rate −3 pp, ELO −116. Unchanged in recent months: K/R at 0.78, Rating at 1.05, ADR at 86.1, Headshots at 57%. Last 30 days: 71 matches, win rate 63%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.