ZerkaLoVe

Russia
On FACEIT since 2020 395 matches tracked 73 matches in 30 days
ELO ▲ 294
3,032
30-day peak: 3,138
Rank EU ▲ 212 places
#7,635
Russia #2,085 in Russia
30 days · prev. #7,847 · best #5,222
Last updated:

How does ZerkaLoVe play?

Rating 1.02 (from 394 matches) K/R 0.71 ADR 77.1 from 395 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 394 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 19%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (394 matches).

3,000-3,499 ELO

Compared with 7,438 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 51%−1 pp · Ø 52% better than 37%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 86%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (53%).

Headshot rate 42%−11 pp · Ø 53% better than 6%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.1 from the last 394
Knife kills 9 in 394 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 34%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.3−0.1 · Ø 2.4 better than 36%
4Ks and aces 49x 4K, 2 aces in 394 matches

Utility and deaths

Average
Nades, flashes and deaths

4.7 utility damage per round and so well above the average (3.9).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.7+0.8 · Ø 3.9 better than 76%
Enemies flashed per round 0.28−0.03 · Ø 0.31 better than 38%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.08, Rating +0.09, ADR +4.8
= Stayed the same
Win rate at 51%
▼ Got worse
Headshots −5 pp, ELO −177

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: September 2026 with 0.73. Last 3 months: 0.73 (at the start 0.65). Just below the average (0.75).

Patterns

From the last 394 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −353 ELO
144 matches · 47% win rate
In match 3 of the day −41 ELO
51 matches · 45% win rate
On Tuesdays −179 ELO, win rate 43%

ZerkaLoVe loses the most ELO on Mirage: −353 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Longest win streak: 15 wins in a row · Ancient
  3. Highest rating in a match: 2.05 · Anubis

Maps in detail

from the last 394 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage144
47% better than 19%
0.70 better than 23%
75.8 better than 19%
1.00 better than 28%
50% of 486 duels better than 34%
44% of 89 situations better than 67%
Anubis74
61% better than 70%
0.73 better than 38%
78.1 better than 31%
1.07 better than 52%
52% of 227 duels right on the average
52% of 48 situations better than 83%
Dust 270
49% better than 28%
0.74 better than 41%
77.1 better than 26%
1.07 better than 48%
48% of 200 duels better than 26%
49% of 47 situations better than 74%
Ancient62
55% better than 48%
0.71 better than 27%
81.2 better than 44%
0.99 better than 25%
50% of 220 duels better than 35%
39% of 33 situations better than 51%
Nuke25
36% better than 4%
0.66 better than 9%
73.8 better than 12%
0.94 better than 11%
56% of 81 duels better than 62%
52% of 21 situations better than 80%
Cache19
53% better than 30%
0.68 better than 10%
74.3 better than 10%
0.98 better than 12%
60% of 72 duels better than 78%
47% of 19 situations better than 66%

Compared with players on the same level who have at least 15 matches on the map.

How ZerkaLoVe plays

Across 395 matches ZerkaLoVe averages K/R 0.71 and ADR 77.1; the rating across the 394 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 47%, better than 86% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 42% headshots. The strongest map is Anubis with a 61% win rate in 74 matches. In 141 of 394 matches the rating was 1.10 or higher (36%), in 152 it was below 0.90. In 394 matches with detailed stats: 49 4Ks and 2 aces. Best month by rating: September 2026 at 1.04. ZerkaLoVe loses the most ELO on Mirage (−353 ELO, win rate 47%). Things go best on Ancient (+141 ELO, win rate 55%). Match no. 4 of the day goes best: 62% win rate, +74 ELO. Improved over the last three months: K/R +0.08, Rating +0.09, ADR +4.8. Got weaker: Headshots −5 pp, ELO −177. Unchanged in recent months: Win rate at 51%. Last 30 days: 73 matches, win rate 55%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.