Zakarpatec_
Name history of Zakarpatec_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Zakarpatec_ play?
Compared with 1,926 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (51%).
Clutch
Weakness0.9 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.83 K/D and so clearly below the average (1.02).
Impact
AverageExactly 2 kills in 12.0% of rounds and so clearly below the average (13.3%).
Utility and deaths
AverageDied in 79% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.69. Last 3 months: 0.65 (at the start 0.68). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 0.91. Last 3 months: 0.87 (at the start 0.91). Well below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 79.9. Last 3 months: 76.6 (at the start 76.9). Slightly below the average (80.2).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 49% (at the start 53%). Right on the average (49%).
Matches won (win rate)
Best month: November 2026 with 51%. Last 3 months: 49% (at the start 39%). Clearly below the average (52%).
Best month: October 2026 with 1,881. Last 3 months: 1,713 (at the start 1,545).
Rounds with first kill
Best month: November 2026 with 14%. Last 3 months: 12% (at the start 13%). Clearly above the average (10%).
1v1 clutches won
Best month: October 2026 with 48%. Last 3 months: 37% (at the start 39%). Just below the average (39%).
Patterns
From the last 280 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Zakarpatec_ loses the most ELO on Inferno: −97 ELO, 31% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Mirage
- Longest win streak: 10 wins in a row · Inferno
- Highest rating in a match: 2.32 · Inferno
Maps in detail
from the last 280 matchesCompared with players on the same level who have at least 15 matches on the map.
How Zakarpatec_ plays
Across 280 matches Zakarpatec_ averages K/R 0.66, ADR 76.6 and a rating of 0.88. Biggest strength: Rounds with first kill at 12%, better than 77% of level 9 players. Most room to improve: Deaths per round at 79%, better than only 1% of level 9 players. Averages 14.7 kills per match with 50% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 60 of 280 matches the rating was 1.10 or higher (21%), in 161 it was below 0.90. In 280 matches with detailed stats: 44 4Ks and 4 aces. Best month by rating: August 2026 at 0.91. Zakarpatec_ loses the most ELO on Inferno (−97 ELO, win rate 31%). Things go best in match 4 of the day (+137 ELO, win rate 53%). Match no. 4 of the day goes best: 53% win rate, +137 ELO. Improved over the last three months: Win rate +10 pp, ELO +168. Got weaker: Headshots −4 pp, First kills −1 pp. Unchanged in recent months: K/R at 0.65, Rating at 0.87, ADR at 76.6, Clutch 1v1 at 37%. Last 30 days: 81 matches, win rate 49%, net ELO +51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.