ZVERYUGA71

USA
On FACEIT since 2020 113 matches tracked 92 matches in 30 days
ELO ▲ 372
2,280
30-day peak: 2,280
Rank NA ▲ 4,551 places
#3,363
USA #1,807 in USA
30 days · prev. #7,914 · best #3,363
Last updated:

How does ZVERYUGA71 play?

Rating 1.14 K/R 0.79 ADR 84.5 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 113 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 25% normal 0.90 to 1.09 23% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 2%
AWP share of kills 44%+32 pp · Ø 12% better than 99%
K/D 1.19+0.15 · Ø 1.04 better than 88%
Pistol kills per match 2.7
Knife kills 2 in 113 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 57%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 66%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 16x 4K, 4 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 48%
Deaths per round 66%−6 pp · Ø 72% better than 95%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +20 pp, ELO +472
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.22, Rating −0.30, ADR −20.9, Headshots −3 pp

Oct to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOctNov

Best month: August 2026 with 0.97. Last 3 months: 0.75 (at the start 0.97). Just above the average (0.74).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −121 ELO
23 matches · 43% win rate
On Dust 2 −25 ELO
23 matches · 57% win rate
In match 1 of the day +88 ELO
29 matches · 45% win rate

ZVERYUGA71 loses the most ELO from match 5 of the day: −121 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Reached level 10 · Inferno
  4. Most kills in a match: 37 · Mirage
  5. Highest rating in a match: 2.36 · Cache

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
55% better than 61%
0.82 better than 82%
86.0 better than 74%
1.19 better than 89%
58% of 174 duels better than 84%
50% of 36 situations better than 83%
Dust 223
57% better than 68%
0.76 better than 59%
83.9 better than 65%
1.11 better than 72%
58% of 113 duels better than 83%
67% of 21 situations better than 97%
Nuke14
64% -
0.87 -
93.2 -
1.26-
65% of 43 duels -
53% of 17 situations -
Anubis12
33% -
0.67 -
73.1 -
0.95-
51% of 59 duels -
33% of 9 situations -
Ancient9
67% -
0.65 -
70.5 -
0.94-
50% of 36 duels -
29% of 7 situations -
Inferno9
33% -
0.85 -
85.6 -
1.15-
46% of 35 duels -
25% of 4 situations -
Cache7
57% -
0.88 -
97.3 -
1.23-
64% of 33 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZVERYUGA71 plays

Across 113 matches ZVERYUGA71 averages K/R 0.79, ADR 84.5 and a rating of 1.14. Biggest strength: Deaths per round at just 66% (lower is better), better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 38% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 62 of 113 matches the rating was 1.10 or higher (55%), in 25 it was below 0.90. In 101 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: August 2026 at 1.40. ZVERYUGA71 loses the most ELO from match 5 of the day (−121 ELO, win rate 43%). Things go best on Mirage (+30 ELO, win rate 55%). Match no. 2 of the day goes best: 68% win rate, +30 ELO. Improved over the last three months: Win rate +20 pp, ELO +472. Got weaker: K/R −0.22, Rating −0.30, ADR −20.9, Headshots −3 pp. Last 30 days: 92 matches, win rate 58%, net ELO +139.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.