ZEABEN

Russia
On FACEIT since 2021 373 matches tracked 98 matches in 30 days
ELO ▼ 293
2,100
30-day peak: 2,393
Rank EU
#189,206
Russia #48,897 in Russia
Last updated:

How does ZEABEN play?

Rating 0.88 K/R 0.64 ADR 71.7 from 373 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 373 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 11% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (323 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.86 K/D and so clearly below the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 0.86−0.17 · Ø 1.03 better than 4%
Pistol kills per match 2.3
Knife kills 6 in 373 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.6% of rounds and so well below the average (13.4%).

2K rounds 10.6%−2.8 pp · Ø 13.4% better than 3%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 9%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 31x 4K, 1 ace in 323 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 72%
Enemies flashed per round 0.53+0.25 · Ø 0.28 better than 94%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 52%, Win rate at 50%
▼ Got worse
K/R −0.08, Rating −0.09, ADR −6.5, ELO −162

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: July 2026 with 0.73. Last 3 months: 0.60 (at the start 0.68). Well below the average (0.74).

Patterns

From the last 373 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −37 ELO
144 matches · 54% win rate
On Dust 2 −34 ELO
93 matches · 44% win rate
On Wednesdays −141 ELO, win rate 44%

ZEABEN loses the most ELO on Mirage: −37 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 32 · Mirage
  4. Highest rating in a match: 2.16 · Mirage

Maps in detail

from the last 373 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage144
54% better than 63%
0.64 better than 10%
70.8 better than 8%
0.91 better than 13%
47% of 485 duels better than 27%
39% of 100 situations better than 52%
Dust 293
44% better than 26%
0.64 better than 9%
72.4 better than 12%
0.88 better than 7%
43% of 420 duels better than 11%
40% of 50 situations better than 56%
Anubis67
54% better than 60%
0.64 better than 8%
73.2 better than 13%
0.89 better than 9%
48% of 234 duels better than 33%
26% of 23 situations better than 22%
Nuke29
55% better than 49%
0.65 better than 11%
73.4 better than 15%
0.88 better than 8%
46% of 123 duels better than 15%
20% of 10 situations better than 11%
Ancient22
41% better than 19%
0.61 better than 4%
72.3 better than 10%
0.81 better than 2%
43% of 101 duels better than 12%
20% of 5 situations better than 11%
Cache14
50% -
0.57 -
67.8 -
0.78-
42% of 59 duels -
50% of 6 situations -
Inferno4
25% -
0.60 -
63.6 -
0.82-
54% of 13 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZEABEN plays

Across 373 matches ZEABEN averages K/R 0.64, ADR 71.7 and a rating of 0.88. Most room to improve: Rating at 0.88, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.1 kills per match with 52% headshots. The strongest map is Nuke with a 55% win rate in 29 matches. In 80 of 373 matches the rating was 1.10 or higher (21%), in 210 it was below 0.90. In 323 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: July 2026 at 1.00. ZEABEN loses the most ELO on Mirage (−37 ELO, win rate 54%). Things go best in match 2 of the day (+88 ELO, win rate 57%). Match no. 3 of the day goes best: 58% win rate, −75 ELO. Got weaker: K/R −0.08, Rating −0.09, ADR −6.5, ELO −162. Unchanged in recent months: Headshots at 52%, Win rate at 50%. Last 30 days: 98 matches, win rate 49%, net ELO −64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.