Z1Dr0N-
How does Z1Dr0N- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).
Compared with 2,568 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so clearly above the average (52%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.18 K/D and so clearly above the average (1.04).
Impact
StrengthExactly 2 kills in 15.9% of rounds and so well above the average (13.5%).
Utility and deaths
Average5.4 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.86. Last 3 months: 0.81 (at the start 0.83). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.28. Last 3 months: 1.13 (at the start 1.18). Clearly above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 89.9. Last 3 months: 85.1 (at the start 88.0). Slightly above the average (80.9).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 56% (at the start 53%). Clearly above the average (51%).
Matches won (win rate)
Best month: September 2026 with 59%. Last 3 months: 57% (at the start 46%). Well above the average (51%).
Best month: October 2026 with 2,657. Last 3 months: 2,602 (at the start 2,213).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 63%.
Patterns
From the last 244 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Z1Dr0N- loses the most ELO on Mirage: −114 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Nuke
- Longest win streak: 6 wins in a row · Ancient
- Recorded match no. 100 · Mirage
- Highest rating in a match: 2.78 · Inferno
Maps in detail
from the last 244 matchesCompared with players on the same level who have at least 15 matches on the map.
How Z1Dr0N- plays
Across 244 matches Z1Dr0N- averages K/R 0.82 and ADR 86.9; the rating across the 208 rated matches is 1.16. Biggest strength: Opening duels won at 57%, better than 86% of level 10 · 2,500-2,749 ELO players. Averages 18.4 kills per match with 54% headshots. The strongest map is Nuke with a 65% win rate in 17 matches. In 110 of 208 matches the rating was 1.10 or higher (53%), in 46 it was below 0.90. In 173 matches with detailed stats: 46 4Ks and 3 aces. Best month by rating: June 2026 at 1.28. Z1Dr0N- loses the most ELO on Mirage (−114 ELO, win rate 49%). Things go best on Inferno (+30 ELO, win rate 53%). Improved over the last three months: Headshots +3 pp, Win rate +11 pp, ELO +389. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.81, ADR at 85.1. Last 30 days: 21 matches, win rate 52%, net ELO −53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.