Yuston_XIII
Name history of Yuston_XIII
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Yuston_XIII play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).
Compared with 2,242 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average1.07 K/D and so just above the average (1.03).
Impact
AverageExactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average0.49 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: November 2026 with 0.83. Last 3 months: 0.79 (at the start 0.72). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.19. Last 3 months: 1.13 (at the start 0.92). Clearly above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 90.4. Last 3 months: 85.7 (at the start 80.3). Clearly above the average (80.7).
Share of headshot kills
Best month: May 2026 with 56%. Last 3 months: 53% (at the start 50%). Clearly above the average (49%).
Matches won (win rate)
Best month: May 2026 with 63%. Last 3 months: 56% (at the start 48%). Clearly above the average (51%).
Best month: August 2026 with 2,096. Last 3 months: 2,025 (at the start 1,913).
Rounds with first kill
Best month: November 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 55%.
Patterns
From the last 159 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Yuston_XIII loses the most ELO on Mirage: −32 ELO, 51% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Cache
- Most kills in a match: 35 · Ancient
- Highest rating in a match: 2.21 · Ancient
- Recorded match no. 100 · Anubis
Maps in detail
from the last 159 matchesCompared with players on the same level who have at least 15 matches on the map.
How Yuston_XIII plays
Across 159 matches Yuston_XIII averages K/R 0.76 and ADR 82.6; the rating across the 116 rated matches is 1.07. Biggest strength: Utility hit rate at 41%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 47%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 51% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 51 of 116 matches the rating was 1.10 or higher (44%), in 37 it was below 0.90. In 95 matches with detailed stats: 13 4Ks and 5 aces. Best month by rating: November 2026 at 1.19. Yuston_XIII loses the most ELO on Mirage (−32 ELO, win rate 51%). Things go best on Dust 2 (+89 ELO, win rate 63%). Match no. 2 of the day goes best: 60% win rate, +56 ELO. Improved over the last three months: K/R +0.07, Rating +0.21, ADR +5.4, Headshots +3 pp, Win rate +8 pp, ELO +112. Last 30 days: 35 matches, win rate 57%, net ELO +128.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.