Yun0

Canada
On FACEIT since 2018 265 matches tracked 57 matches in 30 days
ELO ▼ 36
2,327
30-day peak: 2,409
Rank NA ▼ 529 places
#2,912
Canada #366 in Canada
30 days · prev. #2,383 · best #2,090
Last updated:

How does Yun0 play?

Rating 1.02 K/R 0.72 ADR 77.6 from 265 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 265 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 2%
AWP share of kills 28%+16 pp · Ø 12% better than 95%
K/D 1.02−0.02 · Ø 1.04 better than 42%
Pistol kills per match 2.5
Knife kills 2 in 265 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 48%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 25x 4K, 4 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths

0.25 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 45%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 39%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 78.0, Win rate at 49%
▼ Got worse
Headshots −5 pp, ELO −140

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 265 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −131 ELO
53 matches · 42% win rate
On Dust 2 −69 ELO
76 matches · 54% win rate
Between 18:00 and 24:00 −65 ELO, win rate 42%
On Mondays −36 ELO, win rate 41%

Yun0 loses the most ELO from match 5 of the day: −131 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 42 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Highest rating in a match: 1.90 · Dust 2

Maps in detail

from the last 265 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
51% better than 47%
0.71 better than 33%
76.8 better than 28%
1.00 better than 37%
54% of 458 duels better than 65%
24% of 75 situations better than 13%
Dust 276
54% better than 57%
0.76 better than 59%
81.1 better than 52%
1.07 better than 60%
57% of 298 duels better than 79%
29% of 45 situations better than 24%
Anubis35
57% better than 68%
0.73 better than 45%
79.0 better than 38%
1.04 better than 53%
51% of 142 duels better than 48%
60% of 15 situations better than 92%
Cache28
36% -
0.71 -
76.9 -
0.98-
52% of 133 duels -
45% of 20 situations -
Nuke14
36% -
0.64 -
65.4 -
0.88-
35% of 63 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Yun0 plays

Across 265 matches Yun0 averages K/R 0.72, ADR 77.6 and a rating of 1.02. Biggest strength: Opening duels won at 55%, better than 77% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 38% headshots. The strongest map is Anubis with a 57% win rate in 35 matches. In 107 of 265 matches the rating was 1.10 or higher (40%), in 105 it was below 0.90. In 189 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: June 2026 at 1.06. Yun0 loses the most ELO from match 5 of the day (−131 ELO, win rate 42%). Things go best in match 2 of the day (+70 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +70 ELO. Got weaker: Headshots −5 pp, ELO −140. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 78.0, Win rate at 49%. Last 30 days: 57 matches, win rate 47%, net ELO +21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.