Yu0-0rop
How does Yu0-0rop play?
Compared with 938 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average17% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average65% headshots and so well above the average (44%).
Impact
WeaknessExactly 2 kills in 10.9% of rounds and so clearly below the average (12.8%).
Utility and deaths
Average46% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 5 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.68. Last 3 months: 0.63 (at the start 0.66). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 0.97. Last 3 months: 0.90 (at the start 0.91). Clearly below the average (0.98).
Damage per round (ADR)
Best month: August 2026 with 74.8. Last 3 months: 66.6 (at the start 74.8). Well below the average (78.5).
Share of headshot kills
Best month: August 2026 with 66%. Last 3 months: 65% (at the start 66%). Well above the average (44%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 44% (at the start 56%). Clearly below the average (49%).
Best month: September 2026 with 1,253. Last 3 months: 1,051 (at the start 1,100).
Rounds with first kill
Best month: August 2026 with 9%. Last 3 months: 8% (at the start 9%). Well below the average (10%).
1v1 clutches won
Best month: August 2026 with 60%. Last 3 months: 38% (at the start 60%). Right on the average (38%).
Patterns
From the last 157 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Yu0-0rop loses the most ELO on Mirage: −86 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.01 · Ancient
- Longest win streak: 5 wins in a row · Ancient
- Most kills in a match: 38 · Ancient
Maps in detail
from the last 157 matchesCompared with players on the same level who have at least 15 matches on the map.
How Yu0-0rop plays
Across 157 matches Yu0-0rop averages K/R 0.64, ADR 68.1 and a rating of 0.90. Biggest strength: Headshot rate at 65%, better than 99% of level 5 players. Most room to improve: Damage per round (ADR) at 68.1, better than only 4% of level 5 players. Averages 13.9 kills per match with 65% headshots. The strongest map is Ancient with a 62% win rate in 26 matches. In 39 of 157 matches the rating was 1.10 or higher (25%), in 84 it was below 0.90. In 157 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 0.97. Yu0-0rop loses the most ELO on Mirage (−86 ELO, win rate 39%). Things go best on Ancient (+56 ELO, win rate 62%). Got weaker: ADR −8.2, Win rate −12 pp, First kills −1 pp, Clutch 1v1 −22 pp. Unchanged in recent months: K/R at 0.63, Rating at 0.90, Headshots at 65%, ELO at 1,051. Last 30 days: 62 matches, win rate 44%, net ELO −71.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.