Yohanner

USA
On FACEIT since 2023 95 matches tracked 45 matches in 30 days
ELO ▲ 52
2,129
30-day peak: 2,187
Rank NA ▼ 8 places
#5,474
USA #3,057 in USA
30 days · prev. #5,466 · best #4,438
Last updated:

How does Yohanner play?

Rating 1.02 (from 79 matches) K/R 0.71 ADR 65.0 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 79 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 7%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 39%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 35%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 11x 4K, 2 aces in 79 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 77%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 75%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Yohanner is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 79 matches, all from the last 3 months.

Kills per round (K/R)

0.63
SepOctNov

Best month: September 2026 with 0.73.

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −110 ELO
21 matches · 52% win rate
On Anubis −26 ELO
21 matches · 52% win rate
Between 0:00 and 6:00 −60 ELO, win rate 48%

Yohanner loses the most ELO on Mirage: −110 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 2.06 · Mirage
  3. Most kills in a match: 30 · Inferno

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis21
52% right on the average
0.70 better than 29%
66.1 better than 1%
1.05 better than 55%
50% of 58 duels better than 42%
57% of 7 situations better than 87%
Mirage21
52% right on the average
0.73 better than 44%
73.7 better than 16%
1.08 better than 66%
46% of 71 duels better than 21%
50% of 18 situations better than 82%
Dust 219
68% better than 95%
0.72 better than 41%
78.0 better than 35%
1.04 better than 53%
45% of 84 duels better than 18%
25% of 12 situations better than 16%
Inferno12
33% -
0.66 -
55.2 -
0.94-
33% of 33 duels -
67% of 3 situations -
Ancient10
40% -
0.67 -
40.9 -
0.92-
46% of 28 duels -
17% of 6 situations -
Cache8
75% -
0.72 -
80.9 -
0.99-
53% of 32 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Yohanner plays

Across 95 matches Yohanner averages K/R 0.71 and ADR 65.0; the rating across the 79 rated matches is 1.02. Biggest strength: Deaths per round at just 68% (lower is better), better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 65.0, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 40% headshots. The strongest map is Dust 2 with a 68% win rate in 19 matches. In 33 of 79 matches the rating was 1.10 or higher (42%), in 31 it was below 0.90. In 79 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: October 2026 at 1.06. Yohanner loses the most ELO on Mirage (−110 ELO, win rate 52%). Last 30 days: 45 matches, win rate 49%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.