Ygrec

Romania
On FACEIT since 2016 50 matches tracked 29 matches in 30 days
Last updated:

How does Ygrec play?

Rating 1.49 (from 31 matches) K/R 0.91 ADR 66.2 from 50 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.49
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 31 matches
outstanding 1.80 and up 32% strong 1.30 to 1.79 35% good 1.10 to 1.29 13% normal 0.90 to 1.09 6% weak 0.75 to 0.89 6% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

68% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 68%+17 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 16%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 97%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.35 K/D and so well above the average (1.03).

Headshot rate 38%−11 pp · Ø 49% better than 4%
AWP share of kills 32%+21 pp · Ø 11% better than 97%
K/D 1.35+0.32 · Ø 1.03 better than 98%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.1% of rounds and so well above the average (4.1%).

2K rounds 18.4%+5.0 pp · Ø 13.4% better than 99%
3K rounds 8.1%+4.0 pp · Ø 4.1% better than 99%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 16x 4K, 1 ace in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

0.74 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.9+0.7 · Ø 4.2 better than 69%
Enemies flashed per round 0.74+0.45 · Ø 0.29 better than 99%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Patterns

From the last 50 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.04 · Mirage
  3. Reached level 10 · Ancient
  4. Most kills in a match: 44 · Mirage

Maps in detail

from the last 50 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
72% better than 98%
0.98 better than 98%
68.4 better than 4%
1.66-
73% of 63 duels better than 99%
50% of 10 situations better than 82%
Dust 28
75% -
1.10 -
114.6 -
1.54-
58% of 31 duels -
0% of 6 situations -
Inferno8
13% -
0.79 -
58.8 -
1.21-
59% of 27 duels -
67% of 3 situations -
Anubis4
75% -
0.91 -
75.6 -
1.50-
71% of 7 duels -
50% of 2 situations -
Ancient3
100% -
0.91 -
45.8 -
1.89-
50% of 4 duels -
0% of 3 situations -
Nuke3
33% -
0.65 -
-
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Ygrec plays

Across 50 matches Ygrec averages K/R 0.91 and ADR 66.2; the rating across the 31 rated matches is 1.49. Biggest strength: Rating at 1.49, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 66.2, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 20.5 kills per match with 38% headshots. In 25 of 31 matches the rating was 1.10 or higher (81%), in 4 it was below 0.90. In 31 matches with detailed stats: 16 4Ks and 1 ace. Last 30 days: 29 matches, win rate 69%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.