Yenn--

Norway
On FACEIT since 2022 201 matches tracked 31 matches in 30 days
ELO ▲ 89
2,048
30-day peak: 2,077
Rank EU
#222,351
Norway #2,241 in Norway
Last updated:

How does Yenn-- play?

Rating 1.03 K/R 0.72 ADR 76.7 from 201 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 201 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 24% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 31%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 14%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.6
Knife kills 6 in 201 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 34%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 29%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 22x 4K, 3 aces in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 43%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 17%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +321
= Stayed the same
K/R at 0.71, Rating at 1.01, ADR at 75.7, Win rate at 54%
▼ Got worse
Headshots −4 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 201 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −20 ELO
23 matches · 43% win rate
From match 5 of the day +68 ELO
51 matches · 49% win rate
On Thursdays +34 ELO, win rate 48%

Yenn-- loses the most ELO on Ancient: −20 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Anubis
  2. Reached level 10 · Dust 2
  3. Recorded match no. 100 · Ancient
  4. Most kills in a match: 36 · Dust 2
  5. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 201 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis46
52% right on the average
0.72 better than 39%
76.5 better than 26%
1.03 right on the average
47% of 177 duels better than 26%
48% of 33 situations better than 75%
Mirage46
61% better than 84%
0.71 better than 35%
75.3 better than 22%
1.03 right on the average
52% of 168 duels better than 57%
46% of 35 situations better than 73%
Dust 233
64% better than 89%
0.75 better than 58%
77.5 better than 33%
1.08 better than 67%
59% of 153 duels better than 87%
27% of 15 situations better than 23%
Ancient23
43% better than 22%
0.71 better than 33%
74.7 better than 16%
0.98 better than 36%
42% of 77 duels better than 8%
33% of 21 situations better than 39%
Inferno19
58% better than 63%
0.71 better than 28%
84.0 better than 56%
1.06 right on the average
51% of 91 duels better than 36%
21% of 14 situations better than 14%
Nuke17
47% better than 25%
0.74 better than 43%
77.9 better than 36%
1.01 better than 40%
60% of 60 duels better than 85%
18% of 22 situations better than 6%
Cache16
44% -
0.68 -
74.2 -
0.95-
43% of 46 duels -
27% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Yenn-- plays

Across 201 matches Yenn-- averages K/R 0.72, ADR 76.7 and a rating of 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 42% headshots. The strongest map is Dust 2 with a 64% win rate in 33 matches. In 83 of 201 matches the rating was 1.10 or higher (41%), in 77 it was below 0.90. In 158 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: July 2026 at 1.05. Yenn-- loses the most ELO on Ancient (−20 ELO, win rate 43%). Things go best on Anubis (+90 ELO, win rate 52%). Match no. 3 of the day goes best: 60% win rate, +34 ELO. Improved over the last three months: ELO +321. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.01, ADR at 75.7, Win rate at 54%. Last 30 days: 31 matches, win rate 55%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.