Ya_pizdabol_

Russia
On FACEIT since 2020 397 matches tracked 104 matches in 30 days
Last updated:

How does Ya_pizdabol_ play?

Rating 1.04 K/R 0.73 ADR 79.9 from 397 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 397 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (323 matches).

2,750-2,999 ELO

Compared with 11,636 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 34%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 3.1
Knife kills 6 in 397 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 14.0%+0.5 pp · Ø 13.5% better than 56%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 28%
4Ks and aces 51x 4K, 4 aces in 323 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 27%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 40%
Enemies flashed per round 0.33+0.02 · Ø 0.31 better than 58%
Deaths per round 68%−3 pp · Ø 71% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.15, Rating +0.17, ADR +12.9
= Stayed the same
Win rate at 49%
▼ Got worse
Headshots −2 pp, ELO −343

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.75 (at the start 0.60). Right on the average (0.75).

Patterns

From the last 397 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −177 ELO
74 matches · 43% win rate
In match 3 of the day −113 ELO
58 matches · 41% win rate
Between 6:00 and 12:00 −203 ELO, win rate 38%
On Fridays −44 ELO, win rate 44%

Ya_pizdabol_ loses the most ELO in match 1 of the day: −177 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Ancient
  2. Most kills in a match: 36 · Ancient
  3. Highest rating in a match: 2.49 · Mirage

Maps in detail

from the last 397 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
54% better than 53%
0.72 better than 34%
79.1 better than 36%
1.05 right on the average
51% of 425 duels better than 43%
30% of 64 situations better than 24%
Anubis79
52% better than 42%
0.74 better than 43%
82.2 better than 52%
1.07 better than 55%
55% of 354 duels better than 65%
45% of 49 situations better than 67%
Dust 275
45% better than 21%
0.66 better than 12%
73.9 better than 14%
0.95 better than 15%
53% of 292 duels better than 55%
50% of 40 situations better than 80%
Ancient64
48% better than 31%
0.77 better than 57%
82.5 better than 51%
1.07 better than 56%
54% of 296 duels better than 61%
42% of 38 situations better than 58%
Nuke40
45% better than 16%
0.76 better than 44%
83.1 better than 52%
1.08 right on the average
45% of 154 duels better than 12%
29% of 24 situations better than 25%
Inferno18
39% better than 5%
0.71 better than 20%
80.9 better than 30%
1.04 better than 28%
49% of 73 duels better than 18%
33% of 12 situations better than 36%

Compared with players on the same level who have at least 15 matches on the map.

How Ya_pizdabol_ plays

Across 397 matches Ya_pizdabol_ averages K/R 0.73, ADR 79.9 and a rating of 1.04. Biggest strength: Deaths per round at just 68% (lower is better), better than 80% of level 10 · 2,750-2,999 ELO players. Averages 15.8 kills per match with 49% headshots. The strongest map is Mirage with a 54% win rate in 119 matches. In 169 of 397 matches the rating was 1.10 or higher (43%), in 136 it was below 0.90. In 323 matches with detailed stats: 51 4Ks and 4 aces. Best month by rating: September 2026 at 1.15. Ya_pizdabol_ loses the most ELO in match 1 of the day (−177 ELO, win rate 43%). Things go best from match 5 of the day (+243 ELO, win rate 56%). Match no. 4 of the day goes best: 56% win rate, −57 ELO. Improved over the last three months: K/R +0.15, Rating +0.17, ADR +12.9. Got weaker: Headshots −2 pp, ELO −343. Unchanged in recent months: Win rate at 49%. Last 30 days: 104 matches, win rate 54%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.