YUIDACHERRY

Mongolia
On FACEIT since 2020 59 matches tracked 54 matches in 30 days
ELO ▲ 890
2,034
30-day peak: 2,034
Rank SEA ▲ 1,734 places
#6,130
Mongolia #1,711 in Mongolia
30 days · prev. #7,864 · best #5,509
Last updated:

How does YUIDACHERRY play?

Rating 1.13 K/R 0.80 ADR 86.0 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 59 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 25% normal 0.90 to 1.09 25% weak 0.75 to 0.89 10% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

65% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 65%+14 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 84%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 7%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 1.18+0.15 · Ø 1.03 better than 87%
Pistol kills per match 3.1
Knife kills 1 in 59 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 66%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 73%
MVPs per match 2.6+0.3 · Ø 2.3 better than 78%
4Ks and aces 11x 4K, 1 ace in 54 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 88%
Enemies flashed per round 0.54+0.25 · Ø 0.29 better than 95%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Most kills in a match: 37 · Ancient
  3. Longest win streak: 13 wins in a row · Dust 2
  4. Highest rating in a match: 2.40 · Inferno

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
63% better than 89%
0.75 better than 54%
83.5 better than 64%
1.05 better than 56%
69% of 85 duels better than 99%
25% of 8 situations better than 16%
Ancient13
54% -
0.79 -
84.8 -
1.09-
66% of 58 duels -
30% of 10 situations -
Dust 211
91% -
0.86 -
88.0 -
1.28-
67% of 46 duels -
71% of 7 situations -
Anubis6
33% -
0.79 -
88.1 -
1.06-
50% of 20 duels -
20% of 5 situations -
Inferno4
100% -
0.86 -
95.2 -
1.33-
54% of 13 duels -
50% of 2 situations -
Nuke3
100% -
0.79 -
80.0 -
1.14-
60% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How YUIDACHERRY plays

Across 59 matches YUIDACHERRY averages K/R 0.80, ADR 86.0 and a rating of 1.13. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 40% headshots. The strongest map is Dust 2 with a 91% win rate in 11 matches. In 32 of 59 matches the rating was 1.10 or higher (54%), in 12 it was below 0.90. In 54 matches with detailed stats: 11 4Ks and 1 ace. Last 30 days: 54 matches, win rate 72%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.