Xpiizi

Albania
On FACEIT since 2017 257 matches tracked
ELO ▲ 29
3,342
30-day peak: 3,343
Rank EU ▼ 86 places
#2,340
Albania #16 in Albania
30 days · prev. #2,254 · best #1,826
Last updated:

How does Xpiizi play?

Rating 1.23 (from 216 matches) K/R 0.88 ADR 90.8 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 257 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 29% good 1.10 to 1.29 18% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (180 matches).

3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (40%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 20%+8 pp · Ø 12% better than 82%
K/D 1.21+0.16 · Ø 1.05 better than 84%
Pistol kills per match 4.2
Knife kills 11 in 257 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 92%
3K rounds 6.0%+1.8 pp · Ø 4.2% better than 93%
MVPs per match 3.1+0.8 · Ø 2.3 better than 94%
4Ks and aces 55x 4K, 8 aces in 180 matches

Utility and deaths

Weakness
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 22%−12 pp · Ø 34% better than 1%
Utility damage per round 1.7−2.2 · Ø 3.9 better than 2%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 15%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +82
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.07, ADR −7.1, Headshots −8 pp, Win rate −4 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: August 2026 with 0.93. Last 3 months: 0.84 (at the start 0.91). Clearly above the average (0.74).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −163 ELO
94 matches · 54% win rate
In match 2 of the day −56 ELO
65 matches · 46% win rate
On Sundays −35 ELO, win rate 39%

Xpiizi loses the most ELO on Mirage: −163 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 3.09 · Dust 2
  4. Most kills in a match: 38 · Mirage

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
54% better than 47%
0.88 better than 91%
89.7 better than 83%
1.21 better than 87%
59% of 468 duels better than 84%
27% of 59 situations better than 17%
Dust 280
65% better than 84%
0.93 better than 96%
94.3 better than 92%
1.29 better than 94%
58% of 446 duels better than 78%
44% of 27 situations better than 64%
Ancient19
42% better than 12%
0.84 better than 83%
86.9 better than 73%
1.10 better than 64%
48% of 93 duels better than 24%
38% of 13 situations right on the average
Nuke19
53% better than 35%
0.78 better than 55%
78.8 better than 31%
1.09 better than 53%
56% of 90 duels better than 63%
31% of 13 situations better than 30%
Cache18
44% better than 9%
0.94 better than 93%
97.7 better than 90%
1.26 better than 85%
61% of 104 duels better than 81%
63% of 8 situations better than 89%
Inferno16
63% better than 54%
0.85 better than 72%
89.5 better than 70%
1.16 better than 57%
51% of 87 duels better than 22%
25% of 4 situations better than 16%
Anubis10
30% -
0.81 -
83.8 -
1.11-
58% of 50 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Xpiizi plays

Across 257 matches Xpiizi averages K/R 0.88 and ADR 90.8; the rating across the 216 rated matches is 1.23. Biggest strength: 3K rounds at 6.0%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 19.4 kills per match with 57% headshots. The strongest map is Dust 2 with a 65% win rate in 80 matches. In 149 of 257 matches the rating was 1.10 or higher (58%), in 65 it was below 0.90. In 180 matches with detailed stats: 55 4Ks and 8 aces. Best month by rating: August 2026 at 1.29. Xpiizi loses the most ELO on Mirage (−163 ELO, win rate 54%). Things go best on Dust 2 (+291 ELO, win rate 65%). Match no. 4 of the day goes best: 70% win rate, −49 ELO. Improved over the last three months: ELO +82. Got weaker: K/R −0.07, Rating −0.07, ADR −7.1, Headshots −8 pp, Win rate −4 pp. Last 30 days: 5 matches, win rate 80%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.