XenT3k

Lithuania
On FACEIT since 2021 103 matches tracked 82 matches in 30 days
ELO ▲ 151
2,107
30-day peak: 2,107
Rank EU
#189,069
Lithuania #1,488 in Lithuania
Last updated:

How does XenT3k play?

Rating 1.02 K/R 0.73 ADR 79.3 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 103 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 34%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.02−0.01 · Ø 1.03 better than 47%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 56%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 13x 4K, 3 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 4.30.0 · Ø 4.3 right on the average
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 26%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.09, Win rate +12 pp, ELO +184
= Stayed the same
ADR at 80.1
▼ Got worse
Headshots −2 pp

Oct to Nov 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.73 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Most kills in a match: 32 · Mirage
  3. Reached level 10 · Anubis
  4. Highest rating in a match: 2.08 · Mirage
  5. Longest win streak: 4 wins in a row · Vertigo

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
50% right on the average
0.68 better than 22%
78.3 better than 36%
0.95 better than 22%
46% of 156 duels better than 24%
19% of 16 situations better than 9%
Anubis19
58% better than 68%
0.83 better than 86%
88.2 better than 82%
1.20 better than 91%
58% of 65 duels better than 84%
43% of 14 situations better than 63%
Mirage15
47% better than 31%
0.72 better than 40%
77.5 better than 34%
1.01 better than 43%
58% of 57 duels better than 85%
36% of 11 situations better than 43%
Ancient10
70% -
0.75 -
79.9 -
1.00-
56% of 50 duels -
33% of 6 situations -
Nuke10
40% -
0.73 -
77.7 -
1.02-
47% of 36 duels -
50% of 4 situations -
Inferno9
44% -
0.72 -
74.9 -
1.04-
51% of 47 duels -
50% of 2 situations -
Cache7
57% -
0.62 -
70.9 -
0.88-
41% of 39 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XenT3k plays

Across 103 matches XenT3k averages K/R 0.73, ADR 79.3 and a rating of 1.02. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 46% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 33 of 103 matches the rating was 1.10 or higher (32%), in 39 it was below 0.90. In 82 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: October 2026 at 1.08. Things go best on Dust 2 (+23 ELO, win rate 50%). Match no. 1 of the day goes best: 57% win rate, +55 ELO. Improved over the last three months: K/R +0.04, Rating +0.09, Win rate +12 pp, ELO +184. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 80.1. Last 30 days: 82 matches, win rate 55%, net ELO +103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.