Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

Xakyda

Russia
On FACEIT since 2023 341 matches tracked 102 matches in 30 days
ELO ▼ 192
2,638
30-day peak: 2,953
Rank EU
#35,687
Russia #10,115 in Russia
Last updated:

How does Xakyda play?

Rating 0.91 K/R 0.65 ADR 74.0 from 341 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 341 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 11% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 44%−8 pp · Ø 52% better than 4%

Clutch

Weakness
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 26%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.05).

Headshot rate 47%−4 pp · Ø 51% better than 26%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 0.89−0.16 · Ø 1.05 better than 4%
Pistol kills per match 2.2
Knife kills 1 in 341 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.2%).

2K rounds 12.1%−1.5 pp · Ø 13.6% better than 14%
3K rounds 3.0%−1.2 pp · Ø 4.2% better than 7%
MVPs per match 2.0−0.4 · Ø 2.4 better than 13%
4Ks and aces 27x 4K, 2 aces in 263 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 35%
Enemies flashed per round 0.41+0.11 · Ø 0.30 better than 80%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 72.6, Headshots at 46%, ELO at 2,638
▼ Got worse
K/R −0.04, Rating −0.07, Win rate −8 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: August 2026 with 0.71. Last 3 months: 0.63 (at the start 0.67). Well below the average (0.75).

Patterns

From the last 341 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −86 ELO
32 matches · 56% win rate
On Ancient −4 ELO
92 matches · 62% win rate
On Sundays −30 ELO, win rate 33%

Xakyda loses the most ELO on Nuke: −86 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Recorded match no. 250 · Inferno
  3. Highest rating in a match: 2.37 · Anubis
  4. Longest win streak: 12 wins in a row · Ancient

Maps in detail

from the last 341 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient92
62% better than 78%
0.66 better than 11%
76.9 better than 23%
0.90 better than 9%
44% of 429 duels better than 12%
27% of 44 situations better than 23%
Anubis92
49% better than 34%
0.66 better than 11%
75.4 better than 18%
0.95 better than 17%
48% of 376 duels better than 27%
48% of 54 situations better than 72%
Mirage65
45% better than 22%
0.65 better than 10%
74.1 better than 15%
0.92 better than 13%
43% of 294 duels better than 9%
27% of 45 situations better than 19%
Dust 237
51% better than 44%
0.59 better than 2%
66.1 better than 1%
0.84 better than 2%
37% of 148 duels better than 2%
28% of 18 situations better than 22%
Nuke32
56% right on the average
0.68 better than 16%
74.8 better than 14%
0.92 better than 7%
49% of 138 duels better than 27%
17% of 12 situations better than 4%
Cache17
47% better than 24%
0.58 better than 4%
68.6 better than 8%
0.81 better than 3%
30% of 73 duels better than 1%
0% of 6 situations better than 1%
Inferno6
33% -
0.52 -
62.1 -
0.73-
24% of 25 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Xakyda plays

Across 341 matches Xakyda averages K/R 0.65, ADR 74.0 and a rating of 0.91. Most room to improve: K/D at 0.89, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 14.3 kills per match with 47% headshots. The strongest map is Ancient with a 62% win rate in 92 matches. In 81 of 341 matches the rating was 1.10 or higher (24%), in 179 it was below 0.90. In 263 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: August 2026 at 1.00. Xakyda loses the most ELO on Nuke (−86 ELO, win rate 56%). Things go best on Dust 2 (+120 ELO, win rate 51%). Match no. 4 of the day goes best: 63% win rate, +30 ELO. Got weaker: K/R −0.04, Rating −0.07, Win rate −8 pp. Unchanged in recent months: ADR at 72.6, Headshots at 46%, ELO at 2,638. Last 30 days: 102 matches, win rate 48%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.