Xa1ce

South Korea
On FACEIT since 2022 139 matches tracked 70 matches in 30 days
ELO ▼ 111
2,053
30-day peak: 2,164
Rank EU
#221,562
South Korea #2,941 in South Korea
Last updated:

How does Xa1ce play?

Rating 0.96 K/R 0.69 ADR 74.8 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 139 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 29%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 64%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.8
Knife kills 2 in 139 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 35%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 13x 4K, 3 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 56%
Utility damage per round 3.7−0.6 · Ø 4.3 better than 40%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 17%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.09, ADR +5.8
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp, Win rate −22 pp, ELO −249

Sep to Nov 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.77. Last 3 months: 0.71 (at the start 0.64). Slightly below the average (0.74).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −5 ELO
33 matches · 52% win rate
Between 6:00 and 12:00 −4 ELO, win rate 30%

Xa1ce loses the most ELO on Anubis: −5 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Nuke
  2. Highest rating in a match: 2.05 · Anubis
  3. Recorded match no. 100 · Cache
  4. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis33
52% better than 49%
0.67 better than 19%
73.2 better than 15%
0.94 better than 22%
49% of 103 duels better than 38%
31% of 16 situations better than 30%
Mirage28
46% better than 27%
0.71 better than 36%
77.8 better than 35%
0.97 better than 30%
58% of 73 duels better than 85%
36% of 22 situations better than 43%
Ancient18
50% right on the average
0.60 better than 3%
68.7 better than 4%
0.83 better than 4%
52% of 56 duels better than 56%
45% of 11 situations better than 73%
Dust 217
65% better than 91%
0.59 better than 3%
64.3 better than 1%
0.84 better than 4%
41% of 54 duels better than 7%
83% of 6 situations better than 99%
Inferno17
53% right on the average
0.71 better than 34%
74.8 better than 17%
0.98 better than 26%
48% of 65 duels better than 28%
40% of 10 situations right on the average
Cache14
57% -
0.75 -
82.5 -
1.03-
51% of 37 duels -
33% of 12 situations -
Nuke11
45% -
0.81 -
84.3 -
1.19-
55% of 42 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Xa1ce plays

Across 139 matches Xa1ce averages K/R 0.69, ADR 74.8 and a rating of 0.96. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 51% headshots. The strongest map is Dust 2 with a 65% win rate in 17 matches. In 42 of 139 matches the rating was 1.10 or higher (30%), in 64 it was below 0.90. In 99 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: November 2026 at 1.07. Xa1ce loses the most ELO on Anubis (−5 ELO, win rate 52%). Things go best on Mirage (+13 ELO, win rate 46%). Improved over the last three months: K/R +0.07, Rating +0.09, ADR +5.8. Got weaker: Headshots −6 pp, Win rate −22 pp, ELO −249. Last 30 days: 70 matches, win rate 49%, net ELO −202.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.