XY1227

Australia
On FACEIT since 2026 227 matches tracked 168 matches in 30 days
ELO ▲ 1,087
2,693
30-day peak: 2,765
Rank OCE ▲ 2,377 places
#159
Australia #84 in Australia
30 days · prev. #2,536 · best #121
Last updated:

How does XY1227 play?

Rating 0.61 K/R 0.38 ADR 43.5 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.61
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.21 ConsistencyShare of matches with a rating of 0.90 or higher. 10%
Rating distribution from 227 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 0% good 1.10 to 1.29 2% normal 0.90 to 1.09 8% weak 0.75 to 0.89 16% very weak below 0.75 74%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,689 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 3% of rounds and so well below the average (11%).

Rounds with first kill 3%−8 pp · Ø 11% better than 1%
Opening duels won 32%−20 pp · Ø 52% better than 1%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 13%
Clutch 1v2 won 6%−15 pp · Ø 21% better than 1%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.55 K/D and so well below the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 28%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 0.55−0.49 · Ø 1.04 better than 1%
Pistol kills per match 1.1
Knife kills 2 in 227 matches

Impact

Weakness
Damage and big rounds

1.0 MVPs per match and so well below the average (2.4).

2K rounds 5.4%−8.1 pp · Ø 13.5% better than 1%
3K rounds 0.7%−3.5 pp · Ø 4.2% better than 1%
MVPs per match 1.0−1.4 · Ø 2.4 better than 1%
4Ks and aces 5x 4K, 0 aces in 227 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.1).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 1.6−2.5 · Ø 4.1 better than 1%
Enemies flashed per round 0.17−0.14 · Ø 0.31 better than 15%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether XY1227 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 227 matches, all from the last 3 months.

Kills per round (K/R)

0.36
SepOctNov

Best month: September 2026 with 0.44.

Patterns

From the last 227 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −139 ELO
34 matches · 56% win rate
In match 1 of the day −51 ELO
38 matches · 63% win rate
On Sundays +55 ELO, win rate 52%

XY1227 loses the most ELO on Ancient: −139 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 19 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Reached level 10 · Mirage
  4. Longest win streak: 13 wins in a row · Mirage
  5. Highest rating in a match: 1.55 · Mirage

Maps in detail

from the last 227 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
67% better than 94%
0.39 better than 1%
43.1 better than 1%
0.61 better than 1%
30% of 178 duels better than 1%
25% of 40 situations better than 14%
Dust 273
71% better than 97%
0.37 better than 1%
43.4 better than 1%
0.61 better than 1%
39% of 153 duels better than 3%
38% of 24 situations better than 47%
Ancient34
56% better than 58%
0.39 better than 1%
44.7 better than 1%
0.60 better than 1%
29% of 87 duels better than 1%
19% of 21 situations better than 10%
Inferno22
68% better than 86%
0.36 better than 1%
40.5 better than 1%
0.60 better than 1%
18% of 51 duels better than 1%
67% of 9 situations better than 96%
Cache13
85% -
0.39 -
44.9 -
0.63-
36% of 28 duels -
0% of 3 situations -
Anubis6
83% -
0.51 -
57.7 -
0.74-
47% of 17 duels -
50% of 2 situations -
Nuke4
75% -
0.38 -
40.5 -
0.59-
20% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XY1227 plays

Across 227 matches XY1227 averages K/R 0.38, ADR 43.5 and a rating of 0.61. Most room to improve: Rating at 0.61, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 8.3 kills per match with 47% headshots. The strongest map is Cache with a 85% win rate in 13 matches. In 5 of 227 matches the rating was 1.10 or higher (2%), in 204 it was below 0.90. In 227 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: September 2026 at 0.69. XY1227 loses the most ELO on Ancient (−139 ELO, win rate 56%). Things go best on Mirage (+134 ELO, win rate 67%). Match no. 3 of the day goes best: 75% win rate, +52 ELO. Last 30 days: 168 matches, win rate 64%, net ELO +522.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.