XURAZ6479

Russia
On FACEIT since 2017 178 matches tracked 84 matches in 30 days
ELO ▲ 48
3,136
30-day peak: 3,290
Rank EU ▼ 1,176 places
#4,768
Russia #1,335 in Russia
30 days · prev. #3,592 · best #2,522
Last updated:

How does XURAZ6479 play?

Rating 1.04 (from 141 matches) K/R 0.72 ADR 78.8 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 141 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 1%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (42%).

Clutch 1v1 won 48%+6 pp · Ø 42% better than 89%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 1.11+0.06 · Ø 1.05 better than 59%
Pistol kills per match 2.7
Knife kills 2 in 178 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.5%).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 10%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.7+0.3 · Ø 2.4 better than 76%
4Ks and aces 18x 4K, 0 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 71%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 80%
Deaths per round 65%−6 pp · Ø 71% better than 94%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 49%
▼ Got worse
K/R −0.09, Rating −0.19, ADR −6.9, Win rate −6 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.70 (at the start 0.79). Clearly below the average (0.75).

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −80 ELO
42 matches · 50% win rate
From match 5 of the day −57 ELO
52 matches · 50% win rate
On Mondays −20 ELO, win rate 48%

XURAZ6479 loses the most ELO on Dust 2: −80 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Anubis
  2. Longest win streak: 10 wins in a row · Anubis
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
57% better than 60%
0.73 better than 34%
78.7 better than 32%
1.04 better than 40%
55% of 164 duels better than 64%
54% of 61 situations better than 88%
Dust 242
50% better than 31%
0.69 better than 19%
77.4 better than 26%
1.00 better than 25%
40% of 104 duels better than 3%
43% of 23 situations better than 60%
Anubis27
74% better than 95%
0.80 better than 72%
86.3 better than 73%
1.23 better than 91%
58% of 60 duels better than 79%
50% of 10 situations better than 76%
Ancient26
62% better than 72%
0.67 better than 11%
74.8 better than 14%
1.00 better than 28%
66% of 50 duels better than 98%
37% of 19 situations better than 45%
Inferno4
25% -
0.68 -
72.4 -
0.94-
36% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XURAZ6479 plays

Across 178 matches XURAZ6479 averages K/R 0.72 and ADR 78.8; the rating across the 141 rated matches is 1.04. Biggest strength: Deaths per round at just 65% (lower is better), better than 94% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 49% headshots. The strongest map is Anubis with a 74% win rate in 27 matches. In 62 of 141 matches the rating was 1.10 or higher (44%), in 49 it was below 0.90. In 138 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: June 2026 at 1.23. XURAZ6479 loses the most ELO on Dust 2 (−80 ELO, win rate 50%). Things go best in match 1 of the day (+39 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +39 ELO. Got weaker: K/R −0.09, Rating −0.19, ADR −6.9, Win rate −6 pp. Unchanged in recent months: Headshots at 49%. Last 30 days: 84 matches, win rate 55%, net ELO −122.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.