XQu1Z

Sweden
On FACEIT since 2017 98 matches tracked 70 matches in 30 days
ELO ▲ 147
2,222
30-day peak: 2,283
Rank EU
#132,586
Sweden #3,440 in Sweden
Last updated:

How does XQu1Z play?

Rating 1.17 K/R 0.83 ADR 84.6 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 98 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 36% good 1.10 to 1.29 19% normal 0.90 to 1.09 12% weak 0.75 to 0.89 10% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 53%+15 pp · Ø 38% better than 98%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 27%
AWP share of kills 32%+21 pp · Ø 11% better than 97%
K/D 1.18+0.15 · Ø 1.03 better than 87%
Pistol kills per match 3.2
Knife kills 1 in 98 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.4%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 94%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 92%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 17x 4K, 4 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 37%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.07, Win rate +5 pp
= Stayed the same
K/R at 0.84, ADR at 84.5, Headshots at 45%, ELO at 2,222
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: August 2026 with 0.89. Last 3 months: 0.84 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 98 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −6 ELO
22 matches · 45% win rate
Between 6:00 and 12:00 −60 ELO, win rate 30%

XQu1Z loses the most ELO in match 1 of the day: −6 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 40 · Dust 2
  3. Highest rating in a match: 2.11 · Ancient

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
61% better than 85%
0.87 better than 92%
87.4 better than 79%
1.24 better than 93%
61% of 162 duels better than 93%
57% of 14 situations better than 91%
Mirage23
48% better than 37%
0.83 better than 84%
84.6 better than 68%
1.12 better than 77%
61% of 103 duels better than 93%
30% of 10 situations better than 27%
Ancient21
52% better than 48%
0.90 better than 96%
88.4 better than 80%
1.25 better than 95%
60% of 89 duels better than 90%
75% of 12 situations better than 99%
Anubis13
31% -
0.69 -
74.0 -
0.96-
46% of 52 duels -
44% of 9 situations -
Nuke3
33% -
0.61 -
73.0 -
0.81-
43% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XQu1Z plays

Across 98 matches XQu1Z averages K/R 0.83, ADR 84.6 and a rating of 1.17. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 45% headshots. The strongest map is Dust 2 with a 61% win rate in 36 matches. In 58 of 98 matches the rating was 1.10 or higher (59%), in 28 it was below 0.90. In 88 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: November 2026 at 1.25. XQu1Z loses the most ELO in match 1 of the day (−6 ELO, win rate 45%). Things go best on Dust 2 (+64 ELO, win rate 61%). Improved over the last three months: Rating +0.07, Win rate +5 pp. Unchanged in recent months: K/R at 0.84, ADR at 84.5, Headshots at 45%, ELO at 2,222. Last 30 days: 70 matches, win rate 54%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.