X3nitron_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (49%).
Clutch
Average33% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average0.95 K/D and so just below the average (0.97).
Impact
WeaknessExactly 2 kills in 11.8% of rounds and so clearly below the average (12.8%).
Utility and deaths
Average0.38 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.75. Last 3 months: 0.68 (at the start 0.75). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.04. Last 3 months: 0.94 (at the start 1.04). Clearly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 86.5. Last 3 months: 78.5 (at the start 86.5). Right on the average (78.5).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 46% (at the start 44%). Slightly below the average (48%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 50% (at the start 56%). Clearly above the average (46%).
Best month: October 2026 with 1,882. Last 3 months: 1,604 (at the start 1,239).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 198 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
X3nitron_ loses the most ELO on Mirage: −101 ELO, 54% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.91 · Nuke
- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 43 · Inferno
Maps in detail
from the last 198 matchesCompared with players on the same level who have at least 15 matches on the map.
How X3nitron_ plays
Across 198 matches X3nitron_ averages K/R 0.69, ADR 80.1 and a rating of 0.96. Most room to improve: Opening duels won at 46%, better than only 17% of level 8 players. Averages 15.2 kills per match with 46% headshots. The strongest map is Ancient with a 61% win rate in 31 matches. In 61 of 198 matches the rating was 1.10 or higher (31%), in 87 it was below 0.90. In 157 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: July 2026 at 1.04. X3nitron_ loses the most ELO on Mirage (−101 ELO, win rate 54%). Things go best in match 3 of the day (−77 ELO, win rate 76%). Match no. 3 of the day goes best: 76% win rate, −77 ELO. Improved over the last three months: Headshots +2 pp, ELO +365. Got weaker: K/R −0.07, Rating −0.10, ADR −8.0, Win rate −6 pp. Last 30 days: 75 matches, win rate 49%, net ELO −279.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.