WuzzyK

Sweden
On FACEIT since 2016 81 matches tracked 31 matches in 30 days
ELO ▼ 9
2,130
30-day peak: 2,139
Rank EU
#175,727
Sweden #4,432 in Sweden
Last updated:

How does WuzzyK play?

Rating 1.11 K/R 0.80 ADR 89.1 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 81 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 17% good 1.10 to 1.29 23% normal 0.90 to 1.09 31% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average.
Damage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 57%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.14+0.11 · Ø 1.03 better than 83%
Pistol kills per match 3.2
Knife kills 2 in 81 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.4%).

2K rounds 15.9%+2.5 pp · Ø 13.4% better than 93%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 16x 4K, 0 aces in 77 matches

Utility and deaths

Strength
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 45%+9 pp · Ø 36% better than 97%
Utility damage per round 7.2+2.9 · Ø 4.3 better than 96%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 80%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +88
= Stayed the same
K/R at 0.79, Rating at 1.10, ADR at 88.1
▼ Got worse
Headshots −2 pp, Win rate −13 pp

Sep to Nov 2026 compared with Mar to Aug 2026.

Kills per round (K/R)

0.80
MarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.89. Last 3 months: 0.79 (at the start 0.82). Clearly above the average (0.74).

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
28 matches · 61% win rate
In match 2 of the day +26 ELO
22 matches · 50% win rate
Between 18:00 and 24:00 −61 ELO, win rate 50%

WuzzyK loses the most ELO on Mirage: −24 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Cache
  2. Highest rating in a match: 2.29 · Mirage
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
61% better than 85%
0.86 better than 91%
96.7 better than 96%
1.17 better than 87%
62% of 105 duels better than 95%
18% of 22 situations better than 7%
Ancient12
42% -
0.70 -
78.9 -
0.97-
48% of 33 duels -
33% of 6 situations -
Dust 212
50% -
0.75 -
82.6 -
1.04-
57% of 35 duels -
54% of 13 situations -
Inferno8
50% -
0.73 -
81.7 -
1.08-
55% of 33 duels -
57% of 7 situations -
Nuke8
75% -
0.85 -
92.4 -
1.14-
60% of 25 duels -
13% of 8 situations -
Cache5
60% -
0.92 -
98.4 -
1.31-
78% of 18 duels -
17% of 6 situations -
Vertigo4
75% -
0.74 -
80.5 -
0.95-
73% of 11 duels -
75% of 4 situations -
Anubis3
33% -
0.93 -
96.1 -
1.31-
57% of 7 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How WuzzyK plays

Across 81 matches WuzzyK averages K/R 0.80, ADR 89.1 and a rating of 1.11. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 50% headshots. The strongest map is Mirage with a 61% win rate in 28 matches. In 38 of 81 matches the rating was 1.10 or higher (47%), in 18 it was below 0.90. In 77 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: September 2026 at 1.24. WuzzyK loses the most ELO on Mirage (−24 ELO, win rate 61%). Improved over the last three months: ELO +88. Got weaker: Headshots −2 pp, Win rate −13 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.10, ADR at 88.1. Last 30 days: 31 matches, win rate 52%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.