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WoggY08

Latvia
On FACEIT since 2018 442 matches tracked 103 matches in 30 days
ELO ▲ 239
3,273
30-day peak: 3,333
Rank EU ▲ 2,529 places
#3,442
Latvia #30 in Latvia
30 days · prev. #5,971 · best #2,648
Last updated:

How does WoggY08 play?

Rating 1.10 (from 441 matches) K/R 0.78 ADR 83.6 from 442 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 441 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (346 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 40%
Opening duels won 53%+1 pp · Ø 52% better than 54%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 43%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.13+0.07 · Ø 1.06 better than 66%
Pistol kills per match 3.0
Zeus kills1 in 442 matches
Knife kills 7 in 442 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.0%+0.3 pp · Ø 13.7% better than 55%
3K rounds 4.3%0.0 pp · Ø 4.3% right on the average
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 74x 4K, 4 aces in 346 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 40%+6 pp · Ø 34% better than 90%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 65%
Enemies flashed per round 0.31−0.01 · Ø 0.32 better than 49%
Deaths per round 69%−2 pp · Ø 71% better than 65%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp, ELO +225
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.08, ADR −4.9, Win rate −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months: 0.76 (at the start 0.81). Just above the average (0.75).

Patterns

From the last 442 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −78 ELO
72 matches · 46% win rate
On Dust 2 −49 ELO
114 matches · 54% win rate
On Thursdays −54 ELO, win rate 45%

WoggY08 loses the most ELO in match 3 of the day: −78 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Recorded match no. 250 · Ancient
  3. Highest rating in a match: 2.46 · Anubis
  4. Longest win streak: 11 wins in a row · Ancient

Maps in detail

from the last 442 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2114
54% better than 47%
0.82 better than 76%
84.9 better than 64%
1.19 better than 82%
57% of 377 duels better than 73%
38% of 79 situations better than 46%
Mirage103
53% better than 43%
0.75 better than 46%
83.6 better than 58%
1.05 better than 46%
50% of 447 duels better than 35%
45% of 51 situations better than 70%
Ancient100
52% better than 38%
0.78 better than 62%
83.6 better than 58%
1.08 better than 59%
53% of 470 duels better than 54%
35% of 49 situations better than 42%
Anubis77
55% better than 48%
0.76 better than 54%
81.8 better than 51%
1.05 better than 47%
55% of 290 duels better than 64%
40% of 50 situations better than 54%
Nuke26
54% better than 41%
0.78 better than 56%
80.3 better than 41%
1.09 better than 54%
51% of 139 duels better than 40%
23% of 13 situations better than 15%
Cache19
53% better than 28%
0.78 right on the average
86.0 better than 58%
1.10 better than 45%
48% of 65 duels better than 19%
33% of 12 situations better than 37%

Compared with players on the same level who have at least 15 matches on the map.

How WoggY08 plays

Across 442 matches WoggY08 averages K/R 0.78 and ADR 83.6; the rating across the 441 rated matches is 1.10. Biggest strength: Utility hit rate at 40%, better than 90% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 59% headshots. The strongest map is Anubis with a 55% win rate in 77 matches. In 219 of 441 matches the rating was 1.10 or higher (50%), in 122 it was below 0.90. In 346 matches with detailed stats: 74 4Ks and 4 aces. Best month by rating: July 2026 at 1.17. WoggY08 loses the most ELO in match 3 of the day (−78 ELO, win rate 46%). Things go best in match 1 of the day (+226 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +226 ELO. Improved over the last three months: Headshots +2 pp, ELO +225. Got weaker: K/R −0.05, Rating −0.08, ADR −4.9, Win rate −3 pp. Last 30 days: 103 matches, win rate 52%, net ELO +332.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.