Wlodi03

Poland
142 matches tracked 12 matches in 30 days
ELO ▼ 27
2,023
30-day peak: 2,050
Rank EU
#237,615
Poland #11,266 in Poland
Last updated:

How does Wlodi03 play?

Rating 0.96 K/R 0.69 ADR 73.5 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 142 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 49%−2 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 73%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 3.1
Knife kills 1 in 142 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 14%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 1.9−0.4 · Ø 2.3 better than 11%
4Ks and aces 15x 4K, 2 aces in 142 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 16%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 7%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 17%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +426, Clutch 1v1 +12 pp
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 73.6, Win rate at 52%, First kills at 9%
▼ Got worse
Headshots −6 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.75. Last 3 months: 0.70 (at the start 0.67). Slightly below the average (0.74).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −59 ELO
33 matches · 61% win rate
In match 1 of the day −52 ELO
36 matches · 44% win rate
On Wednesdays −53 ELO, win rate 46%

Wlodi03 loses the most ELO on Mirage: −59 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Cache
  2. Longest win streak: 7 wins in a row · Cache
  3. Most kills in a match: 31 · Dust 2
  4. Highest rating in a match: 2.02 · Dust 2
  5. Recorded match no. 100 · Dust 2

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
61% better than 84%
0.69 better than 29%
74.3 better than 21%
0.96 better than 28%
45% of 128 duels better than 19%
43% of 23 situations better than 65%
Dust 231
61% better than 81%
0.71 better than 36%
75.4 better than 23%
1.02 better than 47%
44% of 135 duels better than 16%
39% of 31 situations right on the average
Anubis23
52% better than 49%
0.70 better than 32%
73.3 better than 14%
0.98 better than 33%
53% of 88 duels better than 59%
36% of 11 situations better than 44%
Nuke17
53% better than 42%
0.69 better than 25%
73.1 better than 13%
0.94 better than 22%
58% of 88 duels better than 78%
21% of 14 situations better than 9%
Ancient15
47% better than 33%
0.64 better than 9%
69.0 better than 4%
0.90 better than 12%
46% of 61 duels better than 22%
50% of 12 situations better than 81%
Cache11
27% -
0.68 -
73.7 -
0.98-
53% of 45 duels -
0% of 3 situations -
Inferno8
25% -
0.66 -
71.2 -
0.89-
55% of 31 duels -
20% of 5 situations -
Vertigo4
75% -
0.66 -
75.0 -
0.85-
38% of 16 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Wlodi03 plays

Across 142 matches Wlodi03 averages K/R 0.69, ADR 73.5 and a rating of 0.96. Most room to improve: Utility damage per round at 2.4, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 49% headshots. The strongest map is Dust 2 with a 61% win rate in 31 matches. In 47 of 142 matches the rating was 1.10 or higher (33%), in 62 it was below 0.90. In 142 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. Wlodi03 loses the most ELO on Mirage (−59 ELO, win rate 61%). Things go best on Dust 2 (+24 ELO, win rate 61%). Match no. 2 of the day goes best: 75% win rate, +16 ELO. Improved over the last three months: ELO +426, Clutch 1v1 +12 pp. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 73.6, Win rate at 52%, First kills at 9%. Last 30 days: 12 matches, win rate 75%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.