WhoFramedMe

USA
On FACEIT since 2018 267 matches tracked 33 matches in 30 days
ELO ▲ 99
2,962
30-day peak: 2,978
Rank NA ▼ 18 places
#328
USA #180 in USA
30 days · prev. #310 · best #291
Last updated:

How does WhoFramedMe play?

Rating 1.31 K/R 0.92 ADR 91.7 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.31
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 267 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 36% good 1.10 to 1.29 22% normal 0.90 to 1.09 16% weak 0.75 to 0.89 6% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

2,750-2,999 ELO

Compared with 11,965 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

65% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 65%+13 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 62%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.40 K/D and so well above the average (1.05).

Headshot rate 42%−10 pp · Ø 52% better than 8%
AWP share of kills 43%+31 pp · Ø 12% better than 99%
K/D 1.40+0.35 · Ø 1.05 better than 98%
Pistol kills per match 3.4
Knife kills 5 in 267 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.7% of rounds and so well above the average (13.7%).

2K rounds 17.7%+4.0 pp · Ø 13.7% better than 99%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 90%
MVPs per match 3.0+0.6 · Ø 2.4 better than 93%
4Ks and aces 66x 4K, 8 aces in 212 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 27%
Enemies flashed per round 0.32+0.01 · Ø 0.31 better than 55%
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +231
= Stayed the same
K/R at 0.91, Rating at 1.30, ADR at 91.2, Win rate at 56%
▼ Got worse
Headshots −2 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.93
JunJulAugSepOctNov

Best month: July 2026 with 0.94. Last 3 months: 0.91 (at the start 0.93). Well above the average (0.75).

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −120 ELO
22 matches · 50% win rate
From match 5 of the day +115 ELO
37 matches · 41% win rate

WhoFramedMe loses the most ELO on Ancient: −120 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.75 · Mirage
  4. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 273
59% better than 70%
0.92 better than 96%
94.6 better than 93%
1.32 better than 96%
70% of 347 duels better than 99%
38% of 47 situations right on the average
Mirage68
60% better than 77%
0.94 better than 97%
94.9 better than 94%
1.34 better than 98%
63% of 251 duels better than 95%
33% of 39 situations better than 33%
Cache48
56% better than 45%
0.96 better than 96%
93.4 better than 82%
1.36 better than 96%
67% of 196 duels better than 97%
41% of 41 situations better than 53%
Anubis23
61% better than 73%
0.87 better than 91%
88.3 better than 81%
1.28 better than 96%
61% of 92 duels better than 89%
56% of 9 situations better than 87%
Ancient22
50% better than 37%
0.83 better than 81%
79.5 better than 34%
1.16 better than 81%
56% of 106 duels better than 71%
29% of 17 situations better than 25%
Inferno18
56% better than 44%
0.87 better than 82%
82.6 better than 39%
1.23 better than 79%
60% of 70 duels better than 77%
50% of 10 situations better than 73%
Nuke13
23% -
0.94 -
88.0 -
1.35-
61% of 49 duels -
42% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How WhoFramedMe plays

Across 267 matches WhoFramedMe averages K/R 0.92, ADR 91.7 and a rating of 1.31. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 42%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 20.2 kills per match with 42% headshots. The strongest map is Anubis with a 61% win rate in 23 matches. In 190 of 267 matches the rating was 1.10 or higher (71%), in 34 it was below 0.90. In 212 matches with detailed stats: 66 4Ks and 8 aces. Best month by rating: July 2026 at 1.34. WhoFramedMe loses the most ELO on Ancient (−120 ELO, win rate 50%). Things go best in match 3 of the day (+273 ELO, win rate 65%). Match no. 3 of the day goes best: 65% win rate, +273 ELO. Improved over the last three months: ELO +231. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.91, Rating at 1.30, ADR at 91.2, Win rate at 56%. Last 30 days: 33 matches, win rate 58%, net ELO +189.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.