Wh1temmba

Mongolia
On FACEIT since 2020 104 matches tracked 78 matches in 30 days
ELO ▲ 18
2,107
30-day peak: 2,193
Rank SEA ▼ 1,347 places
#4,678
Mongolia #1,254 in Mongolia
30 days · prev. #3,331 · best #2,883
Last updated:

How does Wh1temmba play?

Rating 1.05 K/R 0.74 ADR 80.0 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 104 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 26%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 26%+15 pp · Ø 11% better than 94%
K/D 1.05+0.02 · Ø 1.03 better than 59%
Pistol kills per match 3.1
Zeus kills4 in 104 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 45%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 15x 4K, 3 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

4.7 utility damage per round and so clearly above the average (4.3).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 68%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 61%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp, ELO +310
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.09, ADR −5.3, Headshots −10 pp, First kills −1 pp, Clutch 1v1 −16 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.73 (at the start 0.80). Just below the average (0.74).

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −52 ELO
35 matches · 51% win rate

Wh1temmba loses the most ELO on Dust 2: −52 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 33 · Mirage
  3. Reached level 10 · Mirage
  4. Longest win streak: 8 wins in a row · Ancient
  5. Highest rating in a match: 1.84 · Mirage

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
51% better than 49%
0.78 better than 71%
84.6 better than 71%
1.08 better than 65%
50% of 171 duels better than 46%
35% of 26 situations better than 45%
Mirage25
52% better than 55%
0.73 better than 45%
76.9 better than 31%
1.05 better than 58%
48% of 107 duels better than 33%
32% of 28 situations better than 32%
Ancient14
71% -
0.78 -
81.8 -
1.09-
51% of 55 duels -
50% of 16 situations -
Anubis10
40% -
0.70 -
76.2 -
0.98-
42% of 50 duels -
44% of 9 situations -
Inferno10
40% -
0.66 -
73.5 -
0.93-
52% of 54 duels -
33% of 3 situations -
Cache5
80% -
0.75 -
80.1 -
1.00-
52% of 31 duels -
100% of 1 situations -
Nuke5
40% -
0.73 -
78.0 -
1.04-
36% of 25 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Wh1temmba plays

Across 104 matches Wh1temmba averages K/R 0.74, ADR 80.0 and a rating of 1.05. Biggest strength: 3K rounds at 4.7%, better than 75% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 48% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 40 of 104 matches the rating was 1.10 or higher (38%), in 34 it was below 0.90. In 104 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. Wh1temmba loses the most ELO on Dust 2 (−52 ELO, win rate 51%). Improved over the last three months: Win rate +4 pp, ELO +310. Got weaker: K/R −0.07, Rating −0.09, ADR −5.3, Headshots −10 pp, First kills −1 pp, Clutch 1v1 −16 pp. Last 30 days: 78 matches, win rate 54%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.