Wayni_SKRR
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).
Compared with 666 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (49%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.09 K/D and so clearly above the average (0.97).
Impact
StrengthExactly 3 kills in 5.0% of rounds and so well above the average (3.7%).
Utility and deaths
Average0.55 enemies flashed per round and so well above the average (0.25).
Progress
One value per month, dashed line is the level 5 averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 1.11. Last 3 months: 0.86 (at the start 0.75). Well above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.67. Last 3 months: 1.27 (at the start 1.01). Well above the average (0.98).
Damage per round (ADR)
Best month: September 2026 with 112.4. Last 3 months: 89.8 (at the start 81.3). Well above the average (78.3).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 47% (at the start 50%). Clearly above the average (44%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 54% (at the start 46%). Clearly above the average (50%).
Best month: October 2026 with 1,070. Last 3 months: 1,057 (at the start 847).
Rounds with first kill
Best month: September 2026 with 19%.
1v1 clutches won
Best month: September 2026 with 64%.
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Wayni_SKRR loses the most ELO on Anubis: −45 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Mirage
- Highest rating in a match: 4.00 · Mirage
- Longest win streak: 5 wins in a row · Nuke
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How Wayni_SKRR plays
Across 102 matches Wayni_SKRR averages K/R 0.79, ADR 84.6 and a rating of 1.11. Biggest strength: Opening duels won at 58%, better than 98% of level 5 players. Most room to improve: Utility hit rate at 29%, better than only 18% of level 5 players. Averages 17.1 kills per match with 49% headshots. The strongest map is Ancient with a 73% win rate in 22 matches. In 42 of 102 matches the rating was 1.10 or higher (41%), in 34 it was below 0.90. In 81 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: September 2026 at 1.67. Wayni_SKRR loses the most ELO on Anubis (−45 ELO, win rate 43%). Things go best on Ancient (+31 ELO, win rate 73%). Improved over the last three months: K/R +0.11, Rating +0.26, ADR +8.5, Win rate +8 pp, ELO +210. Got weaker: Headshots −3 pp. Last 30 days: 21 matches, win rate 48%, net ELO −4.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.