Wassterix

Czech Republic
On FACEIT since 2015 255 matches tracked 101 matches in 30 days
ELO ▼ 211
2,099
30-day peak: 2,310
Rank EU
#188,664
Czech Republic #1,559 in Czech Republic
Last updated:

How does Wassterix play?

Rating 0.96 (from 246 matches) K/R 0.68 ADR 75.8 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 246 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.97−0.06 · Ø 1.03 better than 28%
Pistol kills per match 2.5
Knife kills 1 in 255 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 14%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 9%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 15x 4K, 3 aces in 155 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.29).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.5−1.8 · Ø 4.3 better than 10%
Enemies flashed per round 0.06−0.23 · Ø 0.29 better than 2%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 46%
▼ Got worse
K/R −0.05, Rating −0.07, ADR −5.0, Win rate −8 pp, ELO −102

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.90
JunJulAugSepOctNov

Best month: November 2026 with 0.90. Last 3 months: 0.66 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −149 ELO
62 matches · 37% win rate
On Wednesdays −39 ELO, win rate 29%

Wassterix loses the most ELO on Anubis: −149 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Reached level 10 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Highest rating in a match: 2.25 · Dust 2
  5. Most kills in a match: 37 · Anubis

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 281
59% better than 78%
0.69 better than 25%
73.8 better than 16%
0.97 better than 26%
49% of 292 duels better than 38%
44% of 59 situations better than 67%
Anubis62
37% better than 9%
0.65 better than 11%
75.2 better than 21%
0.90 better than 9%
47% of 236 duels better than 27%
21% of 34 situations better than 14%
Ancient57
53% better than 55%
0.71 better than 33%
78.9 better than 37%
0.97 better than 30%
53% of 253 duels better than 60%
26% of 38 situations better than 21%
Nuke28
50% better than 34%
0.71 better than 32%
74.8 better than 22%
1.01 better than 39%
57% of 70 duels better than 76%
39% of 18 situations better than 47%
Cache19
63% -
0.66 -
77.1 -
0.94-
47% of 75 duels -
50% of 6 situations -
Mirage6
50% -
0.67 -
78.9 -
0.90-
52% of 33 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Wassterix plays

Across 255 matches Wassterix averages K/R 0.68 and ADR 75.8; the rating across the 246 rated matches is 0.96. Most room to improve: 3K rounds at 3.0%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 46% headshots. The strongest map is Cache with a 63% win rate in 19 matches. In 74 of 246 matches the rating was 1.10 or higher (30%), in 113 it was below 0.90. In 155 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: November 2026 at 1.23. Wassterix loses the most ELO on Anubis (−149 ELO, win rate 37%). Things go best on Dust 2 (+170 ELO, win rate 59%). Got weaker: K/R −0.05, Rating −0.07, ADR −5.0, Win rate −8 pp, ELO −102. Unchanged in recent months: Headshots at 46%. Last 30 days: 101 matches, win rate 45%, net ELO +93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.