Wasch_Da_Los
How does Wasch_Da_Los play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).
Compared with 2,098 players in this group, each player over up to their last 100 matches.
Opening
Strength60% of opening duels won and so well above the average (51%).
Clutch
Average27% of 1v1s won and so well below the average (39%).
Weapons and aim
Average1.20 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 2 kills in 17.6% of rounds and so well above the average (13.4%).
Utility and deaths
Average38% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageOct to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.99. Last 3 months: 0.97 (at the start 0.78). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.36. Last 3 months: 1.34 (at the start 1.08). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 103.4. Last 3 months: 102.0 (at the start 83.2). Well above the average (80.8).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 49% (at the start 51%). Right on the average (49%).
Matches won (win rate)
Best month: July 2026 with 47%. Last 3 months: 40% (at the start 43%). Well below the average (50%).
Best month: July 2026 with 2,412. Last 3 months: 2,143 (at the start 2,152).
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: November 2026 with 40%.
Patterns
From the last 115 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Wasch_Da_Los loses the most ELO on Inferno: −75 ELO, 38% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Most kills in a match: 43 · Ancient
- Highest rating in a match: 2.08 · Mirage
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 115 matchesCompared with players on the same level who have at least 15 matches on the map.
How Wasch_Da_Los plays
Across 115 matches Wasch_Da_Los averages K/R 0.85, ADR 90.3 and a rating of 1.18. Biggest strength: 3K rounds at 6.5%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 19.2 kills per match with 50% headshots. The strongest map is Cache with a 47% win rate in 17 matches. In 67 of 115 matches the rating was 1.10 or higher (58%), in 21 it was below 0.90. In 76 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.36. Wasch_Da_Los loses the most ELO on Inferno (−75 ELO, win rate 38%). Things go best on Dust 2 (+87 ELO, win rate 43%). Improved over the last three months: K/R +0.19, Rating +0.26, ADR +18.8. Got weaker: Headshots −2 pp, Win rate −3 pp. Unchanged in recent months: ELO at 2,143. Last 30 days: 43 matches, win rate 40%, net ELO −7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.