Ha1se673

Poland
On FACEIT since 2024 312 matches tracked 62 matches in 30 days
ELO ▲ 83
2,079
30-day peak: 2,079
Rank EU
#198,951
Poland #11,337 in Poland
Last updated:
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How does Ha1se673 play?

Rating 1.08 K/R 0.79 ADR 81.3 from 312 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 312 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 26% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (205 matches).

2,001-2,249 ELO

Compared with 2,028 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 18%
AWP share of kills 23%+11 pp · Ø 12% better than 90%
K/D 1.09+0.06 · Ø 1.03 better than 71%
Pistol kills per match 2.8
Knife kills 13 in 312 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.4%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 91%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 70%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 41x 4K, 3 aces in 205 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 21%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 11%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +198
= Stayed the same
K/R at 0.79, Rating at 1.09, ADR at 81.2, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: November 2026 with 0.89. Last 3 months unchanged at 0.79. Clearly above the average (0.74).

Patterns

From the last 312 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −85 ELO
62 matches · 53% win rate
On Dust 2 −76 ELO
73 matches · 42% win rate
On Tuesdays −3 ELO, win rate 38%

Ha1se673 loses the most ELO on Anubis: −85 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.14 · Anubis
  3. Most kills in a match: 54 · Dust 2
  4. Reached level 10 · Dust 2
  5. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 312 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 273
42% better than 20%
0.77 better than 66%
80.5 right on the average
1.06 better than 59%
58% of 271 duels better than 82%
38% of 40 situations right on the average
Mirage69
43% better than 21%
0.78 better than 71%
78.8 better than 41%
1.05 better than 60%
52% of 311 duels better than 58%
40% of 47 situations better than 58%
Anubis62
53% better than 55%
0.81 better than 81%
83.1 better than 63%
1.13 better than 80%
64% of 291 duels better than 98%
51% of 35 situations better than 84%
Ancient42
62% better than 84%
0.80 better than 75%
81.3 right on the average
1.10 better than 72%
53% of 196 duels better than 60%
41% of 29 situations better than 59%
Nuke33
64% better than 76%
0.80 better than 71%
84.5 better than 67%
1.10 better than 69%
48% of 164 duels better than 29%
52% of 21 situations better than 84%
Inferno19
47% better than 27%
0.83 better than 89%
85.5 better than 69%
1.13 better than 79%
53% of 86 duels right on the average
40% of 10 situations better than 58%
Cache11
82% -
0.75 -
75.0 -
0.99-
64% of 50 duels -
20% of 5 situations -
Vertigo3
0% -
0.76 -
78.8 -
1.00-
47% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ha1se673 plays

Across 312 matches Ha1se673 averages K/R 0.79, ADR 81.3 and a rating of 1.08. Biggest strength: Opening duels won at 56%, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 43% headshots. The strongest map is Cache with a 82% win rate in 11 matches. In 152 of 312 matches the rating was 1.10 or higher (49%), in 96 it was below 0.90. In 205 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: November 2026 at 1.20. Ha1se673 loses the most ELO on Anubis (−85 ELO, win rate 53%). Things go best on Nuke (+36 ELO, win rate 64%). Match no. 1 of the day goes best: 63% win rate, −14 ELO. Improved over the last three months: Headshots +3 pp, ELO +198. Unchanged in recent months: K/R at 0.79, Rating at 1.09, ADR at 81.2, Win rate at 52%. Last 30 days: 62 matches, win rate 56%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.