Ha1se673

Poland
On FACEIT since 2024 323 matches tracked 71 matches in 30 days
ELO ▲ 38
2,034
30-day peak: 2,079
Rank EU
#229,687
Poland #13,233 in Poland
Last updated:

How does Ha1se673 play?

Rating 1.08 K/R 0.79 ADR 80.8 from 323 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 323 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

1.7 clutch kills per match and so right on the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 2.7
Knife kills 13 in 323 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.4%).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 88%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 63%
MVPs per match 2.4+0.1 · Ø 2.3 better than 60%
4Ks and aces 43x 4K, 3 aces in 216 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 12%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +153
= Stayed the same
K/R at 0.78, Rating at 1.07, ADR at 80.1, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months: 0.78 (at the start 0.79). Slightly above the average (0.74).

Patterns

From the last 323 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −85 ELO
64 matches · 52% win rate
On Dust 2 −76 ELO
73 matches · 42% win rate
On Tuesdays −3 ELO, win rate 40%

Ha1se673 loses the most ELO on Anubis: −85 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.14 · Anubis
  3. Most kills in a match: 54 · Dust 2
  4. Reached level 10 · Dust 2
  5. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 323 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 273
42% better than 20%
0.77 better than 65%
80.5 better than 48%
1.06 better than 60%
58% of 271 duels better than 84%
38% of 40 situations right on the average
Mirage72
43% better than 20%
0.78 better than 68%
78.4 better than 36%
1.05 better than 56%
52% of 323 duels better than 56%
40% of 48 situations better than 57%
Anubis64
52% right on the average
0.80 better than 76%
82.4 better than 58%
1.12 better than 77%
63% of 298 duels better than 94%
50% of 36 situations better than 77%
Ancient45
60% better than 76%
0.79 better than 70%
80.3 better than 41%
1.09 better than 69%
50% of 210 duels better than 39%
41% of 29 situations better than 58%
Nuke36
64% better than 78%
0.79 better than 61%
83.6 better than 56%
1.08 better than 55%
50% of 184 duels better than 35%
50% of 22 situations better than 73%
Inferno19
47% better than 31%
0.83 better than 83%
85.5 better than 66%
1.13 better than 72%
53% of 86 duels better than 56%
40% of 10 situations better than 58%
Cache11
82% -
0.75 -
75.0 -
0.99-
64% of 50 duels -
20% of 5 situations -
Vertigo3
0% -
0.76 -
78.8 -
1.00-
47% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ha1se673 plays

Across 323 matches Ha1se673 averages K/R 0.79, ADR 80.8 and a rating of 1.08. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 43% headshots. The strongest map is Cache with a 82% win rate in 11 matches. In 155 of 323 matches the rating was 1.10 or higher (48%), in 103 it was below 0.90. In 216 matches with detailed stats: 43 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. Ha1se673 loses the most ELO on Anubis (−85 ELO, win rate 52%). Things go best on Nuke (+36 ELO, win rate 64%). Match no. 1 of the day goes best: 63% win rate, −14 ELO. Improved over the last three months: Headshots +3 pp, ELO +153. Unchanged in recent months: K/R at 0.78, Rating at 1.07, ADR at 80.1, Win rate at 51%. Last 30 days: 71 matches, win rate 52%, net ELO −85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.