VumOn3

Russia
On FACEIT since 2019 157 matches tracked 61 matches in 30 days
Last updated:

How does VumOn3 play?

Rating 1.06 K/R 0.78 ADR 85.6 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 157 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 about average weaker than most
Level 6

Compared with 813 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+3 pp · Ø 50% better than 82%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 33%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 66%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 15%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (0.99).

Headshot rate 50%+5 pp · Ø 45% better than 77%
AWP share of kills 6%−5 pp · Ø 11% better than 37%
K/D 1.05+0.06 · Ø 0.99 better than 80%
Pistol kills per match 2.3

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.0%).

2K rounds 15.9%+2.9 pp · Ø 13.0% better than 98%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 68%
MVPs per match 2.6+0.4 · Ø 2.2 better than 92%
4Ks and aces 31x 4K, 2 aces in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 2.0−2.1 · Ø 4.1 better than 7%
Enemies flashed per round 0.09−0.16 · Ø 0.25 better than 9%
Deaths per round 75%+2 pp · Ø 73% better than 28%

Progress

One value per month, dashed line is the level 6 average
Whether VumOn3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 157 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: August 2026 with 0.82.

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −372 ELO
52 matches · 33% win rate
In match 2 of the day −18 ELO
41 matches · 41% win rate

VumOn3 loses the most ELO on Mirage: −372 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Highest rating in a match: 2.36 · Anubis
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
63% better than 89%
0.77 better than 75%
85.0 better than 79%
1.05 better than 71%
51% of 284 duels better than 55%
33% of 33 situations better than 40%
Mirage52
33% better than 7%
0.71 right on the average
80.6 better than 61%
0.95 better than 37%
51% of 240 duels better than 58%
28% of 25 situations better than 28%
Ancient16
63% better than 89%
0.94 better than 99%
95.8 better than 98%
1.25 better than 99%
57% of 84 duels better than 87%
33% of 9 situations better than 39%
Anubis8
38% -
0.90 -
90.8 -
1.22-
74% of 38 duels -
43% of 7 situations -
Cache7
57% -
0.83 -
89.7 -
1.20-
54% of 28 duels -
100% of 1 situations -
Nuke6
50% -
0.83 -
91.0 -
1.14-
57% of 28 duels -
60% of 5 situations -
Inferno4
0% -
0.81 -
86.8 -
1.07-
54% of 24 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VumOn3 plays

Across 157 matches VumOn3 averages K/R 0.78, ADR 85.6 and a rating of 1.06. Biggest strength: Damage per round (ADR) at 85.6, better than 89% of level 6 players. Most room to improve: Utility damage per round at 2.0, better than only 7% of level 6 players. Averages 17.1 kills per match with 50% headshots. The strongest map is Dust 2 with a 63% win rate in 62 matches. In 64 of 157 matches the rating was 1.10 or higher (41%), in 62 it was below 0.90. In 157 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: August 2026 at 1.11. VumOn3 loses the most ELO on Mirage (−372 ELO, win rate 33%). Things go best on Dust 2 (+267 ELO, win rate 63%). Match no. 3 of the day goes best: 62% win rate, +93 ELO. Last 30 days: 61 matches, win rate 44%, net ELO −144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.