Vos1k

Ukraine
On FACEIT since 2020 238 matches tracked 66 matches in 30 days
ELO ▲ 148
2,566
30-day peak: 2,597
Rank EU
#44,117
Ukraine #1,859 in Ukraine
Last updated:

How does Vos1k play?

Rating 1.14 K/R 0.82 ADR 89.8 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 238 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

2,500-2,749 ELO

Compared with 2,611 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 56%+4 pp · Ø 52% better than 81%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.16+0.12 · Ø 1.04 better than 80%
Pistol kills per match 3.3
Knife kills 1 in 238 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.5%).

2K rounds 15.3%+1.8 pp · Ø 13.5% better than 84%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 69%
MVPs per match 2.6+0.2 · Ø 2.4 better than 72%
4Ks and aces 42x 4K, 7 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.1).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 5.6+1.5 · Ø 4.1 better than 85%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 71%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.83, Rating at 1.16, ADR at 91.5, Headshots at 54%
▼ Got worse
Win rate −4 pp, ELO −148

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.87
JunJulAugSepOctNov

Best month: November 2026 with 0.87. Last 3 months: 0.83 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −63 ELO
32 matches · 50% win rate
On Inferno −44 ELO
42 matches · 62% win rate
On Wednesdays ±0 ELO, win rate 43%

Vos1k loses the most ELO on Mirage: −63 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Anubis
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 10 wins in a row · Inferno
  4. Highest rating in a match: 2.73 · Dust 2

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 281
54% better than 55%
0.81 better than 77%
89.9 better than 84%
1.14 better than 77%
53% of 416 duels better than 57%
45% of 51 situations better than 70%
Ancient51
45% better than 25%
0.78 better than 65%
89.4 better than 82%
1.07 better than 59%
53% of 258 duels better than 57%
32% of 28 situations better than 32%
Inferno42
62% better than 68%
0.88 better than 87%
95.7 better than 89%
1.26 better than 86%
59% of 197 duels better than 77%
25% of 16 situations better than 19%
Mirage32
50% better than 39%
0.83 better than 82%
89.8 better than 84%
1.13 better than 75%
63% of 134 duels better than 96%
38% of 21 situations right on the average
Anubis20
45% better than 23%
0.80 better than 74%
82.5 better than 56%
1.13 better than 76%
56% of 97 duels better than 72%
47% of 15 situations better than 74%
Cache7
57% -
0.89 -
91.3 -
1.24-
62% of 29 duels -
100% of 2 situations -
Nuke5
40% -
0.63 -
71.5 -
0.89-
48% of 25 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vos1k plays

Across 238 matches Vos1k averages K/R 0.82, ADR 89.8 and a rating of 1.14. Biggest strength: Damage per round (ADR) at 89.8, better than 88% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 54% headshots. The strongest map is Inferno with a 62% win rate in 42 matches. In 120 of 238 matches the rating was 1.10 or higher (50%), in 72 it was below 0.90. In 168 matches with detailed stats: 42 4Ks and 7 aces. Best month by rating: November 2026 at 1.26. Vos1k loses the most ELO on Mirage (−63 ELO, win rate 50%). Things go best on Dust 2 (+143 ELO, win rate 54%). Match no. 4 of the day goes best: 65% win rate, +48 ELO. Got weaker: Win rate −4 pp, ELO −148. Unchanged in recent months: K/R at 0.83, Rating at 1.16, ADR at 91.5, Headshots at 54%. Last 30 days: 66 matches, win rate 56%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.