Vortex1707

Kyrgyzstan
On FACEIT since 2015 103 matches tracked 29 matches in 30 days
ELO ▲ 16
2,102
30-day peak: 2,108
Rank EU
#187,734
Kyrgyzstan #671 in Kyrgyzstan
Last updated:

How does Vortex1707 play?

Rating 1.02 K/R 0.75 ADR 80.7 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 103 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 90%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 11%
AWP share of kills 24%+12 pp · Ø 12% better than 91%
K/D 0.98−0.05 · Ø 1.03 better than 31%
Pistol kills per match 2.7
Knife kills 1 in 103 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 54%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 23x 4K, 5 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.08−0.20 · Ø 0.28 better than 4%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Vortex1707 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 101 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.73
AugSepOctNov

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −25 ELO
20 matches · 40% win rate

Vortex1707 loses the most ELO on Inferno: −25 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Most kills in a match: 41 · Dust 2
  3. Reached level 10 · Dust 2
  4. Longest win streak: 6 wins in a row · Dust 2
  5. Highest rating in a match: 1.94 · Dust 2

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
59% better than 78%
0.78 better than 68%
84.6 better than 67%
1.05 better than 55%
51% of 280 duels better than 47%
55% of 11 situations better than 88%
Inferno20
40% better than 8%
0.76 better than 56%
80.0 better than 44%
1.02 better than 38%
48% of 102 duels better than 30%
25% of 8 situations better than 19%
Cache16
38% -
0.71 -
78.0 -
0.95-
40% of 85 duels -
50% of 4 situations -
Nuke14
57% -
0.79 -
81.0 -
1.09-
54% of 94 duels -
43% of 7 situations -
Anubis10
30% -
0.68 -
72.5 -
0.88-
49% of 74 duels -
33% of 6 situations -
Mirage5
60% -
0.76 -
79.0 -
1.01-
44% of 36 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vortex1707 plays

Across 103 matches Vortex1707 averages K/R 0.75, ADR 80.7 and a rating of 1.02. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 41% headshots. The strongest map is Dust 2 with a 59% win rate in 37 matches. In 39 of 103 matches the rating was 1.10 or higher (38%), in 43 it was below 0.90. In 103 matches with detailed stats: 23 4Ks and 5 aces. Vortex1707 loses the most ELO on Inferno (−25 ELO, win rate 40%). Things go best on Dust 2 (+49 ELO, win rate 59%). Last 30 days: 29 matches, win rate 48%, net ELO +153.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.