Volkodie
How does Volkodie play?
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
Average62% of opening duels won and so well above the average (51%).
Clutch
Average25% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average32% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).
Utility and deaths
Weakness25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.85. Last 3 months: 0.82 (at the start 0.69). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.21. Last 3 months: 1.14 (at the start 1.00). Well above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 88.3. Last 3 months: 84.8 (at the start 76.4). Slightly above the average (80.8).
Share of headshot kills
Best month: August 2026 with 35%. Last 3 months: 31% (at the start 35%). Well below the average (49%).
Matches won (win rate)
Best month: November 2026 with 61%. Last 3 months: 46% (at the start 57%). Clearly below the average (50%).
Best month: August 2026 with 2,478. Last 3 months: 2,114 (at the start 2,478).
Rounds with first kill
Best month: November 2026 with 12%. Last 3 months unchanged at 11%. Slightly above the average (10%).
1v1 clutches won
Best month: November 2026 with 41%. Last 3 months: 35% (at the start 33%). Slightly below the average (39%).
Patterns
From the last 137 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Volkodie loses the most ELO in match 1 of the day: ±0 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Recorded match no. 100 · Dust 2
- Most kills in a match: 35 · Ancient
- Highest rating in a match: 2.53 · Ancient
Maps in detail
from the last 137 matchesCompared with players on the same level who have at least 15 matches on the map.
How Volkodie plays
Across 137 matches Volkodie averages K/R 0.80, ADR 83.4 and a rating of 1.12. Biggest strength: Opening duels won at 62%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 32%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 32% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 65 of 137 matches the rating was 1.10 or higher (47%), in 40 it was below 0.90. In 137 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: November 2026 at 1.21. Volkodie loses the most ELO in match 1 of the day (±0 ELO, win rate 40%). Things go best on Dust 2 (+50 ELO, win rate 47%). Match no. 3 of the day goes best: 52% win rate, +49 ELO. Improved over the last three months: K/R +0.13, Rating +0.14, ADR +8.4. Got weaker: Headshots −4 pp, Win rate −11 pp, ELO −364. Unchanged in recent months: First kills at 11%, Clutch 1v1 at 35%. Last 30 days: 101 matches, win rate 49%, net ELO +53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.