Virifix

USA
On FACEIT since 2017 456 matches tracked 74 matches in 30 days
ELO ▲ 17
2,942
30-day peak: 3,023
Rank NA ▲ 23 places
#357
USA #264 in USA
30 days · prev. #380 · best #283
Last updated:

How does Virifix play?

Rating 1.08 K/R 0.80 ADR 86.2 from 456 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 456 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (383 matches).

2,750-2,999 ELO

Compared with 12,287 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 50%−2 pp · Ø 52% better than 32%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (52%).

Headshot rate 64%+12 pp · Ø 52% better than 98%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.03−0.02 · Ø 1.05 better than 37%
Pistol kills per match 3.6
Knife kills 7 in 456 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 69%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 63%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 119x 4K, 11 aces in 383 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 65%
Utility damage per round 3.1−0.9 · Ø 4.0 better than 24%
Enemies flashed per round 0.16−0.15 · Ø 0.31 better than 11%
Deaths per round 78%+7 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +3 pp, ELO +550
= Stayed the same
K/R at 0.79, Rating at 1.06, ADR at 85.4
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.79 (at the start 0.82). Slightly above the average (0.75).

Patterns

From the last 456 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −102 ELO
121 matches · 51% win rate
On Inferno −83 ELO
33 matches · 55% win rate
Between 0:00 and 6:00 +45 ELO, win rate 47%
On Wednesdays −127 ELO, win rate 40%

Virifix loses the most ELO on Ancient: −102 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.91 · Vertigo
  3. Most kills in a match: 41 · Ancient
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 456 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient121
51% better than 41%
0.82 better than 77%
89.6 better than 82%
1.09 better than 62%
54% of 676 duels better than 61%
41% of 37 situations better than 57%
Mirage99
58% better than 71%
0.79 better than 67%
84.9 better than 66%
1.06 better than 53%
52% of 556 duels right on the average
40% of 35 situations better than 55%
Anubis81
58% better than 63%
0.82 better than 79%
86.7 better than 76%
1.09 better than 61%
53% of 476 duels better than 55%
43% of 30 situations better than 61%
Dust 265
49% better than 31%
0.76 better than 53%
81.8 better than 50%
1.02 better than 35%
44% of 359 duels better than 11%
33% of 18 situations better than 34%
Inferno33
55% better than 40%
0.88 better than 84%
93.2 better than 80%
1.20 better than 71%
53% of 217 duels better than 38%
40% of 10 situations right on the average
Nuke26
69% better than 87%
0.83 better than 74%
85.2 better than 61%
1.13 better than 62%
48% of 122 duels better than 22%
33% of 12 situations better than 35%
Cache25
44% better than 14%
0.69 better than 15%
73.9 better than 9%
0.91 better than 6%
45% of 112 duels better than 9%
50% of 8 situations better than 73%
Vertigo6
50% -
0.90 -
90.9 -
1.26-
57% of 28 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Virifix plays

Across 456 matches Virifix averages K/R 0.80, ADR 86.2 and a rating of 1.08. Biggest strength: Headshot rate at 64%, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 17.7 kills per match with 64% headshots. The strongest map is Nuke with a 69% win rate in 26 matches. In 210 of 456 matches the rating was 1.10 or higher (46%), in 149 it was below 0.90. In 383 matches with detailed stats: 119 4Ks and 11 aces. Best month by rating: August 2026 at 1.11. Virifix loses the most ELO on Ancient (−102 ELO, win rate 51%). Things go best on Mirage (+285 ELO, win rate 58%). Match no. 4 of the day goes best: 60% win rate, +190 ELO. Improved over the last three months: Win rate +3 pp, ELO +550. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.06, ADR at 85.4. Last 30 days: 74 matches, win rate 55%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.