Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

Vendetta3_11

Serbia
248 matches tracked
Last updated:

How does Vendetta3_11 play?

Rating 0.97 K/R 0.71 ADR 79.2 from 248 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 248 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 26%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

Level 4

Compared with 972 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so just below the average (48%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 47%−1 pp · Ø 48% better than 35%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 80%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 17%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 17%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly above the average (44%).

Headshot rate 47%+3 pp · Ø 44% better than 73%
AWP share of kills 6%−5 pp · Ø 11% better than 32%
K/D 0.93−0.03 · Ø 0.96 better than 46%
Pistol kills per match 2.6
Knife kills 9 in 248 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so slightly above the average (3.7%).

2K rounds 12.5%−0.2 pp · Ø 12.7% better than 50%
3K rounds 4.1%+0.4 pp · Ø 3.7% better than 75%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 37x 4K, 9 aces in 226 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 20%
Utility damage per round 3.4−0.3 · Ø 3.7 better than 43%
Enemies flashed per round 0.26+0.03 · Ø 0.23 better than 58%
Deaths per round 76%+3 pp · Ø 73% better than 23%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Headshots +6 pp, Win rate +3 pp, ELO +287
= Stayed the same
ADR at 77.2
▼ Got worse
K/R −0.04, Rating −0.06

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: August 2026 with 0.73. Last 3 months: 0.68 (at the start 0.72). Just below the average (0.70).

Patterns

From the last 248 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −73 ELO
41 matches · 44% win rate
On Dust 2 −40 ELO
72 matches · 58% win rate
Between 18:00 and 24:00 −30 ELO, win rate 40%
On Fridays −23 ELO, win rate 43%

Vendetta3_11 loses the most ELO in match 1 of the day: −73 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.10 · Inferno

Maps in detail

from the last 248 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 272
58% better than 79%
0.70 better than 54%
80.4 better than 66%
0.97 better than 54%
47% of 343 duels better than 40%
52% of 25 situations better than 86%
Mirage57
49% better than 47%
0.72 better than 61%
81.4 better than 71%
1.00 better than 65%
43% of 215 duels better than 19%
43% of 35 situations better than 66%
Ancient40
43% better than 28%
0.72 better than 62%
78.2 better than 54%
0.98 better than 59%
45% of 170 duels better than 27%
45% of 20 situations better than 73%
Inferno36
44% better than 34%
0.62 better than 22%
71.0 better than 22%
0.85 better than 17%
42% of 163 duels better than 18%
38% of 21 situations better than 58%
Anubis34
50% right on the average
0.77 better than 77%
84.2 better than 77%
1.02 better than 66%
52% of 190 duels better than 63%
40% of 15 situations better than 59%
Nuke4
50% -
0.67 -
66.5 -
0.91-
45% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vendetta3_11 plays

Across 248 matches Vendetta3_11 averages K/R 0.71, ADR 79.2 and a rating of 0.97. Most room to improve: Utility hit rate at 29%, better than only 20% of level 4 players. Averages 15.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 58% win rate in 72 matches. In 82 of 248 matches the rating was 1.10 or higher (33%), in 112 it was below 0.90. In 226 matches with detailed stats: 37 4Ks and 9 aces. Best month by rating: August 2026 at 1.00. Vendetta3_11 loses the most ELO in match 1 of the day (−73 ELO, win rate 44%). Things go best in match 2 of the day (+71 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +71 ELO. Improved over the last three months: Headshots +6 pp, Win rate +3 pp, ELO +287. Got weaker: K/R −0.04, Rating −0.06. Unchanged in recent months: ADR at 77.2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.