Velikiy11

Russia
On FACEIT since 2015 150 matches tracked 47 matches in 30 days
Last updated:

How does Velikiy11 play?

Rating 1.42 (from 116 matches) K/R 1.00 ADR 105.2 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.42
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 116 matches
outstanding 1.80 and up 22% strong 1.30 to 1.79 40% good 1.10 to 1.29 12% normal 0.90 to 1.09 16% weak 0.75 to 0.89 3% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 61%+10 pp · Ø 51% better than 98%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Strength
Where do the kills come from?

1.43 K/D and so well above the average (1.03).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.43+0.40 · Ø 1.03 better than 99%
Pistol kills per match 4.2
Zeus kills1 in 150 matches
Knife kills 2 in 150 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.1% of rounds and so well above the average (4.1%).

2K rounds 18.4%+5.0 pp · Ø 13.4% better than 99%
3K rounds 8.1%+4.0 pp · Ø 4.1% better than 99%
MVPs per match 3.5+1.2 · Ø 2.3 better than 99%
4Ks and aces 40x 4K, 13 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 75%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 70%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Win rate +4 pp
= Stayed the same
ADR at 105.1
▼ Got worse
Headshots −3 pp, ELO −349

Sep to Nov 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

1.02
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: March 2026 with 1.21. Last 3 months: 1.03 (at the start 0.97). Well above the average (0.74).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −25 ELO
20 matches · 65% win rate
From match 5 of the day −9 ELO
28 matches · 39% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 44%
On Saturdays ±0 ELO, win rate 33%

Velikiy11 loses the most ELO on Anubis: −25 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Nuke
  2. Highest rating in a match: 2.88 · Anubis
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 256
43% better than 21%
1.02 better than 99%
106.2 better than 99%
1.42 better than 99%
60% of 256 duels better than 91%
41% of 39 situations better than 60%
Mirage42
50% better than 43%
0.99 better than 99%
104.6 better than 99%
1.45 better than 99%
56% of 125 duels better than 77%
43% of 14 situations better than 65%
Anubis20
65% better than 89%
0.99 better than 99%
106.3 better than 99%
1.51 better than 99%
65% of 86 duels better than 98%
50% of 8 situations better than 78%
Nuke17
71% better than 92%
0.99 better than 99%
101.2 better than 99%
1.35-
55% of 74 duels better than 62%
64% of 11 situations better than 96%
Ancient8
38% -
0.99 -
111.8 -
1.25-
64% of 28 duels -
100% of 1 situations -
Cache3
67% -
1.04 -
104.3 -
1.49-
83% of 12 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Velikiy11 plays

Across 150 matches Velikiy11 averages K/R 1.00 and ADR 105.2; the rating across the 116 rated matches is 1.42. Biggest strength: Rating at 1.42, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 22.5 kills per match with 58% headshots. The strongest map is Nuke with a 71% win rate in 17 matches. In 85 of 116 matches the rating was 1.10 or higher (73%), in 12 it was below 0.90. In 88 matches with detailed stats: 40 4Ks and 13 aces. Best month by rating: August 2026 at 1.47. Velikiy11 loses the most ELO on Anubis (−25 ELO, win rate 65%). Things go best in match 2 of the day (+26 ELO, win rate 71%). Match no. 2 of the day goes best: 71% win rate, +26 ELO. Improved over the last three months: K/R +0.06, Win rate +4 pp. Got weaker: Headshots −3 pp, ELO −349. Unchanged in recent months: ADR at 105.1. Last 30 days: 47 matches, win rate 55%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.