Velas

Turkey
On FACEIT since 2024 202 matches tracked 23 matches in 30 days
Last updated:

How does Velas play?

Rating 0.98 K/R 0.70 ADR 77.2 from 202 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 202 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 30%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

Level 6

Compared with 865 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+5 pp · Ø 49% better than 86%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 49%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 44%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (46%).

Headshot rate 38%−8 pp · Ø 46% better than 13%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 0.97−0.02 · Ø 0.99 better than 49%
Pistol kills per match 2.1
Knife kills 1 in 202 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.9%−0.1 pp · Ø 13.0% better than 50%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.0−0.2 · Ø 2.2 better than 34%
4Ks and aces 20x 4K, 6 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.25).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.4+0.4 · Ø 4.0 better than 62%
Enemies flashed per round 0.15−0.10 · Ø 0.25 better than 21%
Deaths per round 72%−1 pp · Ø 73% better than 63%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.70, Rating at 1.00, ADR at 77.8, ELO at 1,274
▼ Got worse
Win rate −9 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: August 2026 with 0.73. Last 3 months unchanged at 0.70. Just below the average (0.72).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −35 ELO
47 matches · 53% win rate
On Dust 2 −28 ELO
61 matches · 46% win rate
On Thursdays +20 ELO, win rate 26%

Velas loses the most ELO on Anubis: −35 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.47 · Nuke
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
46% better than 35%
0.69 better than 39%
77.5 better than 42%
0.98 better than 47%
49% of 267 duels better than 46%
50% of 34 situations better than 83%
Anubis47
53% better than 56%
0.70 better than 39%
74.8 better than 25%
1.00 right on the average
51% of 184 duels better than 58%
38% of 26 situations right on the average
Inferno43
42% better than 23%
0.68 better than 43%
77.4 better than 48%
0.93 better than 36%
53% of 167 duels better than 68%
27% of 37 situations better than 22%
Mirage23
39% better than 14%
0.66 better than 23%
70.8 better than 13%
0.94 better than 31%
53% of 85 duels better than 71%
48% of 21 situations better than 76%
Nuke16
56% better than 59%
0.81 better than 86%
84.9 better than 78%
1.11 better than 83%
61% of 62 duels better than 95%
27% of 11 situations better than 22%
Vertigo6
50% -
0.74 -
85.8 -
1.02-
52% of 25 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Velas plays

Across 202 matches Velas averages K/R 0.70, ADR 77.2 and a rating of 0.98. Biggest strength: Opening duels won at 54%, better than 86% of level 6 players. Most room to improve: Headshot rate at 38%, better than only 13% of level 6 players. Averages 15.3 kills per match with 38% headshots. The strongest map is Nuke with a 56% win rate in 16 matches. In 68 of 202 matches the rating was 1.10 or higher (34%), in 94 it was below 0.90. In 143 matches with detailed stats: 20 4Ks and 6 aces. Best month by rating: August 2026 at 1.02. Velas loses the most ELO on Anubis (−35 ELO, win rate 53%). Things go best on Inferno (+9 ELO, win rate 42%). Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.70, Rating at 1.00, ADR at 77.8, ELO at 1,274. Last 30 days: 23 matches, win rate 35%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.