Vavylon

Argentina
143 matches tracked
ELO ▼ 22
1,920
30-day peak: 2,003
Rank SA ▼ 1,820 places
#8,380
30 days · prev. #6,560 · best #6,560
Last updated:

How does Vavylon play?

Rating 0.99 (from 104 matches) K/R 0.72 ADR 80.8 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 104 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 20% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

Level 9

Compared with 1,589 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−4 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

55% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 55%+16 pp · Ø 39% better than 99%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.00−0.02 · Ø 1.02 better than 46%
Pistol kills per match 3.2
Knife kills 1 in 143 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 54%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 29%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 14x 4K, 0 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

5.0 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 71%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 61%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +145
= Stayed the same
K/R at 0.73, Rating at 1.03, ADR at 82.9, Win rate at 52%
▼ Got worse
Headshots −9 pp

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −38 ELO
49 matches · 43% win rate
In match 1 of the day +60 ELO
47 matches · 47% win rate
On Sundays −30 ELO, win rate 44%

Vavylon loses the most ELO on Mirage: −38 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.62 · Dust 2
  2. Most kills in a match: 35 · Inferno
  3. Longest win streak: 4 wins in a row · Cache

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
43% better than 24%
0.70 better than 35%
79.5 better than 47%
0.93 better than 21%
43% of 157 duels better than 12%
50% of 12 situations better than 82%
Inferno34
56% better than 60%
0.74 better than 57%
83.8 better than 65%
1.03 right on the average
50% of 111 duels better than 40%
55% of 11 situations better than 84%
Anubis17
47% better than 36%
0.82 better than 85%
90.2 better than 88%
1.10-
44% of 75 duels better than 16%
55% of 11 situations better than 86%
Cache14
71% -
0.68 -
75.8 -
0.98-
49% of 43 duels -
50% of 4 situations -
Dust 214
71% -
0.70 -
78.2 -
0.96-
53% of 53 duels -
50% of 4 situations -
Overpass7
57% -
0.75 -
82.1 -
1.03-
100% of 3 duels -
0% of 1 situations -
Nuke5
40% -
0.58 -
65.7 -
0.80-
36% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Vavylon plays

Across 143 matches Vavylon averages K/R 0.72 and ADR 80.8; the rating across the 104 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 55%, better than 99% of level 9 players. Most room to improve: Opening duels won at 47%, better than only 21% of level 9 players. Averages 15.8 kills per match with 53% headshots. The strongest map is Cache with a 71% win rate in 14 matches. In 35 of 104 matches the rating was 1.10 or higher (34%), in 38 it was below 0.90. In 76 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. Vavylon loses the most ELO on Mirage (−38 ELO, win rate 43%). Things go best from match 5 of the day (+88 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +88 ELO. Improved over the last three months: ELO +145. Got weaker: Headshots −9 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 82.9, Win rate at 52%. Last 30 days: 6 matches, win rate 33%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.