Vasperal

USA
On FACEIT since 2015 116 matches tracked 60 matches in 30 days
ELO ▲ 81
2,025
30-day peak: 2,047
Rank NA ▼ 679 places
#7,524
USA #4,300 in USA
30 days · prev. #6,845 · best #6,747
Last updated:

How does Vasperal play?

Rating 1.15 K/R 0.80 ADR 83.7 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 116 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 28% normal 0.90 to 1.09 16% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (49%).

Headshot rate 37%−12 pp · Ø 49% better than 3%
AWP share of kills 36%+25 pp · Ø 11% better than 99%
K/D 1.21+0.18 · Ø 1.03 better than 92%
Pistol kills per match 3.2
Knife kills 1 in 116 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 78%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 80%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 25x 4K, 1 ace in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 86%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Vasperal is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 112 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −130 ELO
43 matches · 44% win rate
On Dust 2 −44 ELO
31 matches · 68% win rate
Between 18:00 and 24:00 −180 ELO, win rate 44%

Vasperal loses the most ELO in match 1 of the day: −130 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 33 · Ancient
  3. Reached level 10 · Cache
  4. Longest win streak: 7 wins in a row · Anubis
  5. Highest rating in a match: 2.18 · Inferno

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
68% better than 95%
0.84 better than 88%
88.3 better than 83%
1.23 better than 94%
61% of 147 duels better than 93%
52% of 25 situations better than 84%
Mirage25
48% better than 37%
0.82 better than 82%
83.5 better than 64%
1.14 better than 82%
62% of 130 duels better than 95%
39% of 18 situations better than 54%
Ancient19
42% better than 18%
0.76 better than 60%
79.5 better than 41%
1.07 better than 65%
59% of 66 duels better than 87%
50% of 12 situations better than 78%
Anubis14
57% -
0.79 -
82.1 -
1.13-
54% of 68 duels -
0% of 6 situations -
Cache11
82% -
0.87 -
88.7 -
1.23-
71% of 51 duels -
40% of 10 situations -
Inferno9
44% -
0.78 -
81.4 -
1.17-
49% of 47 duels -
100% of 2 situations -
Nuke7
57% -
0.65 -
73.0 -
0.93-
42% of 24 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vasperal plays

Across 116 matches Vasperal averages K/R 0.80, ADR 83.7 and a rating of 1.15. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 37%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 37% headshots. The strongest map is Cache with a 82% win rate in 11 matches. In 68 of 116 matches the rating was 1.10 or higher (59%), in 29 it was below 0.90. In 112 matches with detailed stats: 25 4Ks and 1 ace. Vasperal loses the most ELO in match 1 of the day (−130 ELO, win rate 44%). Things go best in match 2 of the day (+13 ELO, win rate 71%). Match no. 2 of the day goes best: 71% win rate, +13 ELO. Last 30 days: 60 matches, win rate 57%, net ELO −38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.